May 21, 2018, 11:40:20 AM

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 11 
 on: March 30, 2018, 11:38:27 PM 
Started by mattressses - Last post by dougie
Thanks Evgen, I hope to have some screenshots and a working application with the coming weeks

 12 
 on: March 30, 2018, 09:39:55 PM 
Started by mattressses - Last post by EvgenS
I haven't checked the forum for awhile and just noticed your sneaky conversation.
Great progress Dougie!

 13 
 on: March 30, 2018, 09:28:00 PM 
Started by EvgenS - Last post by olly
Hi and welcome,

invite sent

Smiley

 14 
 on: March 30, 2018, 07:47:04 PM 
Started by EvgenS - Last post by KJVJ
Great to hear that it moved forward as a community project.
I have been a developer for 10 years and would like offer my services Smiley.


 15 
 on: March 25, 2018, 06:59:37 PM 
Started by mattressses - Last post by olly
Thanks!

Smiley

 16 
 on: March 24, 2018, 01:04:02 AM 
Started by mattressses - Last post by dougie
You might notice a cube is imported too, this is the pivot point

 17 
 on: March 24, 2018, 12:58:05 AM 
Started by mattressses - Last post by dougie
Here you go(attachment)

[ Attachment: You are not allowed to view attachments ]

 18 
 on: March 23, 2018, 11:19:03 PM 
Started by mattressses - Last post by olly
Can I try it as well please

Smiley

 19 
 on: March 22, 2018, 08:58:45 PM 
Started by mattressses - Last post by dougie
I decided to write an importer for blender because of a stretching problem with textures, that's fixed now


 20 
 on: March 22, 2018, 11:29:38 AM 
Started by Lighthammer - Last post by Ghabry
Die deutsche Dark Omen Version wird nicht unterstützt. Die ganzen Texte sind fest in der EngRel.exe reinkodiert, daher wäre es ein Riesenaufwand, den Mod Selector mehrsprachig zu machen.

Du kannst aber die Deutsche Sprachausgabe bekommen, dazu musst du im Sound-Ordner SP_DEU nach SP_ENG umbenennen.

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