March 22, 2023, 06:12:59 PM


Pages: [1] 2 3 ... 10
 on: March 20, 2023, 09:23:39 AM 
Started by Anastrophane - Last post by olly
Yes, you are not using the mod pack EngRel.exe in the 5 steps of the guide.

 on: March 20, 2023, 12:49:18 AM 
Started by Anastrophane - Last post by Anastrophane
Now I have an other problem.

Perhaps it's will be better to delete all and try to follow the youtube tutorial ? enven if me english is not perfect ?

Thans you for your answer !

 on: March 03, 2023, 09:31:50 AM 
Started by Anastrophane - Last post by olly
Hi and welcome, the help fix guide mentions trying the registry keys in the mod pack, also download dgvoodoo2.

 on: March 02, 2023, 11:57:27 PM 
Started by Anastrophane - Last post by Anastrophane
Hi !

I have a problem to play this game, and I don't know how to fix it...

I use Windows 11. Do you have an idea ?  Huh?

Thanks you

 on: February 26, 2023, 09:16:36 PM 
Started by cuthalion - Last post by olly
Thanks and could you message me a zip files of each mod saves, to allow me to check& fix the missions with issues please.

 on: February 26, 2023, 01:37:08 PM 
Started by cuthalion - Last post by happyman
It is true that this mod is stuck in the second mission, downloaded from the olly pack. Apparently the error arises depending on where you put the troops.

I was able to avoid it after several attempts, deploying the units on the left slope and launching them into combat as soon as the battle started, the rest of the mod works perfectly. I finished it last week.

 I really liked the dwarven units except the ironbreakers with cannons, since it is a unit that requires a lot of micromanagement as it has a short range, if I were to play again, I would choose the option of having another battle cannon.

The rest of the missile units are fantastic and deadly. The bears are very cool but in the last phases of the game they die easily, it is better to play stationary and with projectiles. In short, fun. Now I will finish the goblins mod in hard mode. all the best!

 on: February 10, 2023, 07:21:41 AM 
Started by cuthalion - Last post by happyman

Finished Chaos dwarfs Mod, the extra phase surprised me so much that I had to play it without saving game haha.

Lets Talk about It; This mod is difficult, but personally I enjoy the difficulty and in particular this game in particular, I played DO on PSX for the first time back in the year 98 and when I was 12 years old, for an entire summer with a borrowed PlayStation WITHOUT A MEMORY CARD, So every time I turned on the game it started at trading post, with no chance to save game, continue even losing units or game over, so I guess I enjoy the difficulty.

First of all add that it gave me the blocking error in the phase in which they give you the Overlord, nothing worrisome because in this same thread is the solution with the Olly's file, thanks.

Regarding the game experience, since I knew in advance that it was difficult, and since in this forum Cuthalion did a summary of units, my strategy would be to only choose 10 units beforehand to maximize their experience. My "roster" was like this: Sorcerer, wolf riders, cannon, scorpions, blunderbusses, obsidian guard, centaurs, gorebulls, overlord, chaos dwarf warriors.

The mechanics of this mod are fun since you have units with various attributes, the scorpions and gorebulls don't really need magic items as they have more than decent attributes, they are good for support charges as well as cannon/bunderbusses defense.

Don't be afraid to throw your commander into battle, he is a wizard but he is tough, he is almost like a vampire but with very short legs.

The ability to have two Magic shields (extra armor) and two storm magic swords as you progress through the game makes the two dwarf units obsidian guard and chaos dwarf warrior shine as primary melee units, coupled with the Overlord's buff spell in Wivern, you get two extremely resistant units, with armor, and at the same time very offensive.

The combination of bunderbusses and cannon together with your commander's magic can annihilate entire units allowing a classic DO defensive strategy (in some phases). To annihilate mages the Bunderbusses are especially practical, in a burst the enemy sorcerer dies, advance or wait and assign the shot to the sorcerer and make sure you have dispel magic in this unit, as soon as it reaches firing range the sorcerer will explode.

Lastly, your fast units are wolves and centaurs, they do fast damage however they are not very resistant so except in support situations I have used them as ranged units Killers.

Final mention for the Chaos Overlord: as soon as I had it, I threw it headfirst into combat and after several deaths that alleviated my thirst for blood from using this fantastic unit, I realized that you have to use it as a support with your magic, and charge the enemy only when is already fighting hand-to-hand to force the enemy to flee in terror and to be able to devastate him while he flees, or in any case to annihilate enemy shooting units.

I Enjoy playing a lot, thanks Cuthalion!!! Next I will try Dwarf mod!

 on: February 04, 2023, 06:38:09 PM 
Started by masterjoti - Last post by olly
Hi, follow the help fix guide as it shows you what to do if the setup.exe doesn't run. Once you have that working then the mod pack replacement Engrel.exe doesn't require the CD.

 on: February 04, 2023, 03:00:16 AM 
Started by masterjoti - Last post by masterjoti
I only see this when I try to start it from C:\Program Files\Dark Omen\Darkomen\PRG_ENG

If I try to install it, the autorun or setup.exe does not start

I'm going crazy I've tried all the mod packs

 on: February 02, 2023, 11:16:11 PM 
Started by cuthalion - Last post by olly
Nice review and helpful for other members, thanks.


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