November 17, 2018, 02:10:59 AM

Username
Password

Pages: [1] 2 3 ... 10
 1 
 on: October 30, 2018, 09:42:27 PM 
Started by Kavefish - Last post by cuthalion
Thank you,
let me try PCem first. I downloaded it but did not find instruction how to run Dark Omen (or another game) using it. Is there one? Probably it's too late and I should look into it tomorrow :p

 2 
 on: October 30, 2018, 08:14:51 PM 
Started by Kavefish - Last post by olly
I would have to remote in and try and fix but you could try pcem

https://pcem-emulator.co.uk/downloads.html

 3 
 on: October 29, 2018, 01:21:34 PM 
Started by UmbrellaBarnacles - Last post by UmbrellaBarnacles
Awesome, thanks for clearing that up, I suspected that might be the case but I wanted to make sure that the game was running correctly.

 4 
 on: October 29, 2018, 11:38:25 AM 
Started by Kavefish - Last post by cuthalion
Hello guys,
I tried dgVoodoo 2.45, used Olly's instructions but I receive an error message when I run Eng_Rel.exe:
"Dark Omen has failed due to an incompatible DirectX version or out-of-date display drivers."
Any idea how to fix it?

Also, I have videocard NVIDIA GeForce MX150. And Dark Omen allows me to switch to 3d when I start game (only colorful mouse seems to crash the game).
While overall graphics seems to improve slightly, all unit sprites have black bars and I do not know how to get rid of them. Also, is there a way to fix it?
Thank you.

[ Attachment: You are not allowed to view attachments ]

 5 
 on: October 28, 2018, 07:03:32 PM 
Started by UmbrellaBarnacles - Last post by olly
Hi and welcome, the camera has been modded to allow extreme zoom out, which does cause the symptoms you describe. It's an old game engine from 1997 which is why the Dark Omen Reborn is being made

http://forum.dark-omen.org/general-suggestions/dark-omen-reborn-t1393.0.html;msg14468#msg14468

Smiley

 6 
 on: October 28, 2018, 03:09:12 PM 
Started by UmbrellaBarnacles - Last post by UmbrellaBarnacles
Hey, I never played Dark Omen before so I am not sure how exactly it's supposed to look or function when working correctly. The game is running in 3D mode.

I got it working on Windows 10 by following the guide posted here and I noticed that when I pan the camera around the map the pixels on the screen do a shimmering effect (looks a bit like looking at the game trough TV static). This effect gets progressively worse as I zoom out the camera. If I don't there is no effect. Another way of describing it might be that it looks like an extreme form of aliasing.

I tried checking YouTube videos but the video compression is too bad to determine if the effect is there. I have seen multiple mentions of screen flickering on the forums but I am unsure if what I am describing is the same issue or not.

 7 
 on: October 03, 2018, 07:18:06 PM 
Started by devast3d - Last post by olly
Happy Anniversary! Great project and great people to work with, all welcome anytime.

Smiley

 8 
 on: October 01, 2018, 10:20:32 AM 
Started by devast3d - Last post by EvgenS
DOR 2nd Anniversary

Greetings everyone!

Today is a great day for our small community as DOR project turned 2 years! Personally for me this anniversary means a lot because of two things:

Firstly, it is amazing to realize that a hobby remake project of once great but forsaken franchise managed to live that long. Without a doubt, most credit for this goes to @d3vasted who managed to program and fine-tune DOR single-handedly. His programming skills, dedication and determination are amazing and you just know that any kind of project is bound to succeed when it is in hands of such person.

Secondly, this hobby project gives me a hope that one day I will able to devote all my working hours(and even more than that) to what I truly love - video-games. Time will tell, but for now I am just enjoying and proud to be a part of DOR project.

List of what has been developed since the last update in May:
  • Melee combat (models allocation is till in progress due to my slacking in RL)
  • Ranged units: bows, xbows and artillery (cannon, catapult, steam tank, mortar)
  • Ranged combat: projectiles type, AOE damage, etc
  • Line of sight: affects both unit visibility and shooting
  • Unit static 3D portraits (i.e. not animated)
  • Sound effects for everything mentioned above
  • Damage types
  • Models different animations: flying death, burning, etc.
  • Unit deployment phase, with drag and drop units mini-inventory
  • Main menu with quit and new game options
  • and many many other fixes and tweaks


 9 
 on: August 26, 2018, 02:38:10 PM 
Started by bembelimen - Last post by olly
Latest news is that all major mod tools have now been created to allow fans to create their own campaigns, using the new Wood Elves, Dwarves and Dark Elves armies. Next month should see the release of another updated mod pack, containing new Skaven and High Elves. Thank you to everyone!

Skaven
[ Attachment: You are not allowed to view attachments ]

[ Attachment: You are not allowed to view attachments ]

High Elves
[ Attachment: You are not allowed to view attachments ]


All playable in single and multiplayer on the new 24 maps

Up to 19v19 Multiplayer
[ Attachment: You are not allowed to view attachments ]

[ Attachment: You are not allowed to view attachments ]


This will keep us going whilst Dark Omen Reborn remake project, using the Unreal Engine is completed

[ Attachment: You are not allowed to view attachments ]

[ Attachment: You are not allowed to view attachments ]

http://forum.dark-omen.org/general-suggestions/dark-omen-reborn-t1393.0.html

 10 
 on: August 25, 2018, 11:49:51 PM 
Started by CrazyJaws - Last post by olly
Hi and welcome,

it's a good question and probably possible for a super talented programmer (not me sadly) to spend time investigating.


Pages: [1] 2 3 ... 10