November 22, 2017, 04:41:30 AM

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Author Topic: New Dark Elf sprite files  (Read 12222 times)
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illidan
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« Reply #30 on: April 25, 2017, 09:02:18 AM »


* lancier 2.png (122.23 KB. 600x900 - viewed 27 times.)

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CrackBaby
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« Reply #31 on: April 25, 2017, 09:03:38 AM »

I've already got all these sprites from your previous upload.

I'm trying to create a new one for Dark Elf Shades.
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illidan
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« Reply #32 on: April 25, 2017, 09:04:34 AM »

however I don't think Shades have 2 weapons.

I think it is sword and hand crossbow as I remenber
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illidan
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« Reply #33 on: April 25, 2017, 09:06:42 AM »

I've already got all these sprites from your previous upload.

I'm trying to create a new one for Dark Elf Shades.

Hey mate,

Did you want to try resizing the sprites you have so they match other unit sizes?

The hydra looks about right size but the 0x007ecorsaire.spr & 0x007edark lancer.spr are quite large.

I'm not the best using the MDose sprites editor etc... any help would be much appreciated. Seems I can't really do it without you hahaha

Huh?

the new png are resized Smiley
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CrackBaby
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« Reply #34 on: April 25, 2017, 09:09:16 AM »

Yep...

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CrackBaby
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« Reply #35 on: April 25, 2017, 09:12:17 AM »

Ahh I see... I haven't worked out how to use MDose yet... I followed the instructions on another forum post but I can't get it to work. I thought it was working but it's not.

  • Loaded sprite file for Shades using Dark Elf Crossbowmen as template
  • Imported fairy on Sprite 1
  • Clicked Remap Sprite
  • Clicked Compile
  • Clicked Save Sprite

But I couldn't get it to work properly Sad
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CrackBaby
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« Reply #36 on: April 25, 2017, 09:13:19 AM »

I did that for all new .bmp files as well... one by one before saving the sprite.
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illidan
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« Reply #37 on: April 25, 2017, 09:14:19 AM »

I think we can use banarc.spr and change the bow with croswbow


* banarc.png (46.09 KB. 480x780 - viewed 26 times.)

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CrackBaby
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« Reply #38 on: April 25, 2017, 09:16:06 AM »

YOU FOUND IT!

That's the one I was trying to find.... well done!
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illidan
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« Reply #39 on: April 25, 2017, 09:22:49 AM »

Ahh I see... I haven't worked out how to use MDose yet... I followed the instructions on another forum post but I can't get it to work. I thought it was working but it's not.


I think the best way for it is to do the is following way :

http://forum.dark-omen.org/2d-sprites/astuces-pour-placer-les-sprites-dans-la-feuille-de-sprite-dans-gimp-t1334.0.html

so it mean to use rdose and not mdose Smiley

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CrackBaby
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« Reply #40 on: April 25, 2017, 09:25:54 AM »

Ahh ok... I'll give that a try maybe tomorrow.

Looks pretty damn good though now and the BANARC.spr files have a bow, close enough to a crossbow anyway and a sword in combat. Just need those 2 units resized. Corsairs might actually be alright, I'll have to check and confirm but the Dark Lancer ones are definitely too big.

I'll have a go trying to resize the units anyway, as I said I'm not very good with these sprite editors. I did graphics stuff back in 2001 for a few years but moved on to the programming world so it's not really my strength any more.


* screenshot.jpg (209.17 KB, 640x480 - viewed 41 times.)
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CrackBaby
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« Reply #41 on: April 25, 2017, 09:28:51 AM »

Yeh just checked and the Corsairs are too big as well.

It's looking real good though, a decent selection of units available.
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illidan
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« Reply #42 on: April 25, 2017, 09:58:44 AM »

* lancier 2.0contour 16color.tga (528.11 KB - downloaded 17 times.)

* lancier 2.0contour 16color.tga (528.11 KB - downloaded 17 times.)
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illidan
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« Reply #43 on: April 25, 2017, 01:12:31 PM »



DARK LANCER NEW SCALLE

* final sprite.spr (106.54 KB - downloaded 14 times.)
« Last Edit: April 25, 2017, 02:46:51 PM by illidan » Logged
illidan
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« Reply #44 on: April 25, 2017, 05:17:00 PM »


* pour foro.bmp (117.37 KB. 400x600 - viewed 30 times.)


* reduc2.tga (51.97 KB - downloaded 12 times.)


* corsaire fini.spr (79.69 KB - downloaded 14 times.)

* reduc2.tga (51.97 KB - downloaded 12 times.)
* corsaire fini.spr (79.69 KB - downloaded 14 times.)
« Last Edit: April 25, 2017, 09:50:22 PM by illidan » Logged
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