October 04, 2024, 03:28:09 PM

Username
Password

Pages: [1]   Go Down
Print
Author Topic: Campaign idea  (Read 3688 times)
0 Members and 1 Guest are viewing this topic.
crash
Developer
*
Offline Offline

Posts: 59


View Profile
« on: December 16, 2013, 10:00:57 PM »

I had an idea for a campaign:

Forms app to connect a host and client-  small map to move tokens around on.  Uses hooks to capture input and look for alt f11
turn based

when a player ends their turn,  the moves are calc'ed and if a battle occurs, the form generates arm files and sends them and the map name to the players

they then launch d o and play mp with the files

At end of game on screen where you can see the results, players hit the combo, and the form takes a screenie.  it then uses ocr to read the dudes left from the screenie and joiner sends res to host.  the form then updates the arm files and the next turn can begin.

just spitballin'.  what do you think?
Logged
Ghabry
Developer
*
Offline Offline

Posts: 1020



View Profile
« Reply #1 on: December 17, 2013, 12:34:24 AM »

Now you only need someone to write such a tool Wink

No OCR needed, you can get the killed/death unit stats from the saved ARM file after battle.
Logged

olly
Global Spokesperson
*
Offline Offline

Posts: 2290



View Profile
« Reply #2 on: December 17, 2013, 01:54:22 AM »

Sounds a good idea if you have the time.

Smiley
Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
crash
Developer
*
Offline Offline

Posts: 59


View Profile
« Reply #3 on: December 19, 2013, 06:24:13 PM »

Yea, I haven't played MP in a long time, so I  forgot how it went.
Logged
Pages: [1]   Go Up
Print
Jump to: