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Topic: Campaign idea (Read 3777 times)
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crash
Developer
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Posts: 59
Campaign idea
«
on:
December 16, 2013, 10:00:57 PM »
I had an idea for a campaign:
Forms app to connect a host and client- small map to move tokens around on. Uses hooks to capture input and look for alt f11
turn based
when a player ends their turn, the moves are calc'ed and if a battle occurs, the form generates arm files and sends them and the map name to the players
they then launch d o and play mp with the files
At end of game on screen where you can see the results, players hit the combo, and the form takes a screenie. it then uses ocr to read the dudes left from the screenie and joiner sends res to host. the form then updates the arm files and the next turn can begin.
just spitballin'. what do you think?
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Ghabry
Developer
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Posts: 1020
Re: Campaign idea
«
Reply #1 on:
December 17, 2013, 12:34:24 AM »
Now you only need someone to write such a tool
No OCR needed, you can get the killed/death unit stats from the saved ARM file after battle.
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olly
Global Spokesperson
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Posts: 2300
Re: Campaign idea
«
Reply #2 on:
December 17, 2013, 01:54:22 AM »
Sounds a good idea if you have the time.
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
crash
Developer
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Posts: 59
Re: Campaign idea
«
Reply #3 on:
December 19, 2013, 06:24:13 PM »
Yea, I haven't played MP in a long time, so I forgot how it went.
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