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![]() This program allows you to select between different Dark Omen Mods without overwriting any original files.Please report any prob... « 1 2 ... 5 6 » |
Ghabry | 82 | 79088 |
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![]() Quick guide to creating your own Sprites/Units in MDose Sprite Editor1) Download and install DOC111 Dark Omen Mod (by Mikademus ... |
olly | 1 | 6335 |
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Audio Editing To mod Dark Omen speech and music use Rob's Dark Omen Audio Converter:- http://en.dark-omen.org/downloads/view-details/1.-moddin... |
olly | 7 | 9518 |
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Looking for info on DO .FNT font file format Hi everyone, does anyone have any information on what format the DO fonts are encoded in? I'd like to be able to decode them I s... |
jon | 12 | 7590 |
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Debug tool: LIT editor in EngRel.exe Ever wondered how the lighting LIT file is created?The tool is part of the engine!Untested, no Dark Omen installed here but look... |
Ghabry | 1 | 1338 |
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New Go library for decoding SPR files Hey everyone, I wrote a package in Go that can decode Dark Omen's .SPR files. The package allows you to work with the frames in-... |
jon | 2 | 1940 |
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BTB Editor For the Highking, hey guys at first a special thanks for you.in the past these forum has often helpe me and a big sorry for my b... |
Ogrim Helmson | 6 | 4097 |
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Multiplayer with DO2 Mods Hey guys,I'm currently customising the DO2 mod to create a Dark Elf campaign adding the following:- Witch Elves- Har Ganeth Exec... |
CrackBaby | 2 | 2700 |
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General modding questions I am working on getting Rob's c# files to load in my editor, so the models can be loaded as is(.m3d). I have some general d o q... « 1 2 3 4 » |
crash | 45 | 26556 |
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modding spells after staring at the "magic_attribute_table" ( file offset 0x000E2FB8 ) for awhilethis is what it looks like to me...magic_attri... |
aqrit | 1 | 3170 |
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Wh32Edit 2.0 After a long time finally a new version!It's still not completly finished but imo it's stable enough to release the first Beta.T... |
Ghabry | 13 | 18715 |
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xslots ddraw.dll/ddmod.dll not working on GameRanger So Ghabry's Mod Selector darkpatch.dll (in C:\Progam Files (x86)\Dark Omen\PRG_ENG folder) successfully works with GameRanger to... « 1 2 » |
olly | 17 | 22245 |
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BTB and CTL files Hi,could someone remind me how I edit BTB and CTL files?I found btb-xml tool in downloads and some information about it in Wiki.... |
cuthalion | 3 | 4501 |
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Decoding & Encoding Dark Omen Videos DMJC kindly pointed out that his fellow Wing Commander modders created a Decompressor for the Privateer 2 - TGV Videos, that sho... |
olly | 0 | 2602 |
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inst block I am stuck ATM trying to figure out a good way to assign mesh id dead mesh Id and the idprev and I next. Olly on your custom ma... |
crash | 12 | 7814 |
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Mixed Magic Darkmancer successfully added mixed magic in his Black Prophecy mod by auto deploying a unit from each race, when loading a batt... |
olly | 5 | 4924 |
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Mesh Viewer Here is a viewer for the m3d files. It needs work, but it should be ok for now. If you load models of vastly different size, s... |
crash | 5 | 4663 |
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PRJ file EXCL block I just came across a major error in my work. For the first time, I tried loading a different map than b101, and it turns out I'... |
crash | 13 | 9852 |
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Campaign idea I had an idea for a campaign:Forms app to connect a host and client- small map to move tokens around on. Uses hooks to capture... |
crash | 3 | 3256 |
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Campaign Tool Hi @ all, long time no see My dark plan is to write a tool for the lovely campaign, which allows free map selection, to buy and ... |
Malus | 13 | 14471 |
![]() by Ghabry |
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