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DOE Conquest Chat Room
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Topic: DOE Conquest Chat Room (Read 40664 times)
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warhammerfreak
Greatsword
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Posts: 196
Re: DOE Conquest Chat Room
«
Reply #15 on:
August 11, 2010, 01:27:47 AM »
For me I would prefer chaos dwarfs as a first choice and wood elves as my second, but I wouldn't mind playing another race if these wouldn't be available.
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"Did you know that there are those days that even my lucky underpants with spacerockets won't help." "Then u did everything that was in your power ."
Flak
Super Moderator
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Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #16 on:
August 11, 2010, 08:52:48 AM »
welcome aboard guys
wow so many players
I think i personally will not play a nation, as this form of conquest demands more from me as GM, i also will have battles to play as GM since alot of the beginning of the game will be battles player vs GM but if any player should find himself unable to play for a shorter or longer while i can cover.
I hope not all the rules are bla bla bla
In a nut shell
Earned gold by taxing the land and win battles to get more armies or build improvements to again further the tax or get more armies
Conquer more land by attacking unclaimed or declare war and attack another player.
If you win a battle buy back the dead but not dead regiments until you re-fit the army
If you lose and the army is too weak disband it and buy a new
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Flak
Super Moderator
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Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #17 on:
August 11, 2010, 12:42:16 PM »
SO we will set the start date at August 21st, i have 3-4 days of work then so very suitable for me as i will no doubt have a kinda busy time on my hands first few days
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Flak
Super Moderator
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Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #18 on:
August 14, 2010, 03:02:43 PM »
DOEC version 1.1
DOEC v1.1.rar
(9.13 KB - downloaded 497 times.)
all wizards are wizards
dwarves have a wizard
Trolls prices kept low and trolls back to normal stats
all off prices now x99 instead of x02
Goblin prices uniformed
Brettonia has a few improvements (considering adding a Knights Captain Units with 3 strong hero knights)
NO units have starting items or spells
Banshee now a 5 troop wraith unit
Savage Orcs has no blodlust but are faster than normal orcs and no armor
I still have some trouble with Ogre's
i thinking they should a 3 troop Leadbelchers instead of just 2 as the ST Cannon has short range and bad aim
maybe a 1 troop rock tosser (cannon)
Im also thinking the goblins have too few options maybe a new unit for them
DOEC v1.1.rar
(9.13 KB - downloaded 497 times.)
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Flak
Super Moderator
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Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #19 on:
August 22, 2010, 10:49:30 PM »
Rule addition
a situation i didnt consider but that i think we will face shortly
in the War rule section
Skirmish
A Skirmish is what happens when 2 nations enter the same unclaimed land, but are not at war. The 2 armies will fight eachother and the winner will then have to fight the local army but it will work like a multi battle, so the rule about dead regiments will apply as explained in the multi-battle section. Despite being involved in armed combat, the result is not a war, consider it more like a border dispute.
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #20 on:
August 27, 2010, 07:37:37 PM »
Quote from: Nitrox on August 22, 2010, 04:12:02 PM
Mortal Army Orders
Diplomacy
The Mighty Mortal Army from south want to make Alliance with Chaos Dwarves from North, lets the chaos conquer this world!
Quote from: Wkurwiony on August 27, 2010, 12:10:23 AM
Wkurwiony Orders
Diplomacy
Chaos Dwarves accept ally with Chaos and their blood thirsty leader Nitrox a.k.a. Driller Killer
A Polish conspiracy to conquer the world
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #21 on:
August 27, 2010, 09:46:22 PM »
RULE CHANGE
Please note the new rules regarding cities
Build time 1 turn, cost down to 1000 gold, income up to 300 gold
Keep and caste also has reduced time and cost
Another Good Reason to build roads
Defensive Attack
This type of battle is only possible if you have 2-3 lands connected with road. If enemies attack your lands and you have less armies that the attacker then dont worry, since its your land you may use the roads and use the 2 movement the road offers and make 2 defensive attacks along the road. If the land your army is in is attacked it may be as many as 3 battles, but they are in different lands and are not multi battles.
«
Last Edit: August 27, 2010, 10:00:44 PM by Flak
»
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #22 on:
August 30, 2010, 05:44:45 PM »
please discuss the rules and changes in this topic and keep the Battleground clear of spamming
Quote from: Wkurwiony on August 29, 2010, 10:20:11 PM
while we are at petition i vote for adding bull centaurs some armour as every cav got at least 2(mounted) which is in fact 3? :] c'mon give a little guy a break and do it ^^
i spose i can see sense in that, dwarves would most likely armor their armies and i think all other dwarf units have a armor max of 3 or 4
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Darkmancer
Developer
Offline
Posts: 406
Re: DOE Conquest Chat Room
«
Reply #23 on:
August 30, 2010, 11:33:15 PM »
Gah it's the 3rd turn and already my moneys way off
flak could you check my works. my brain hurts.
3000gp - start
built 2 roads = -300gp (they were 150 gp each then)
=2700
invade 1st battle
turn 2
capital + 2 land with roads + new land
500 + 2x150 +100
2700 + 900
=3600
buy 1 city 1 mine 1 road
3600 - 1000 - 1000 - 200 = 1400
invade 2nd battle
-------
This turn
tax :500 + 450 + 450 + 150 + 100 = 1650
total: 3050
«
Last Edit: August 31, 2010, 04:38:57 PM by Darkmancer
»
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Cry woe, destruction, ruin, and decay:
The worst is death, and death will have his day.
[23:04:33] <*Ghabry> The internal design of Darkmancer is just strange
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #24 on:
August 31, 2010, 05:36:59 AM »
i changed the income and cost of cities so this is the real one
Price list----------------cost--------------build time--------Upkeep-------Income
Cities/Mines/Tower-----1000 gold----------1 turn----------------------------300 gold
Road-------------------200 gold-----------1 turn-----------------------------50 gold
Farmland/Mana Vortex--500 gold-----------1 turn-------------100 gold
Keep-------------------900 gold-----------1 turn-------------300 gold
Castle-----------------1500 gold----------2 turns------------500 gold
and a Land always give 100 gold per turn
so 1 land with a city and road will give 450 gold (land=100+city=300+Road=50)
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Wkurwiony
Skeleton Warrior
Offline
Posts: 280
Re: DOE Conquest Chat Room
«
Reply #25 on:
August 31, 2010, 10:30:03 AM »
capitol counts 500+100 from its land ? or only 500 ?
and also if i dont move army in turn order 1-2 can i refit it in 3-6 ? or do i have to wait for next turn order 3-6 ?
and when can i give money to one of my armies ?
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Darkmancer
Developer
Offline
Posts: 406
Re: DOE Conquest Chat Room
«
Reply #26 on:
August 31, 2010, 02:49:34 PM »
Totals i get for everyone this turn:
Dm 3050
Gha 3200
Flak 3650
olly 4450
Nitrox 3150
WK 3750
Edit1: I'm getting different totals than everyone else. Do you miss a turn of tax while stuff is built/after stuff occupied til you get the tax?
Edit2: No that still doesnt work i still get wk at over 3k.
«
Last Edit: August 31, 2010, 04:37:58 PM by Darkmancer
»
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Cry woe, destruction, ruin, and decay:
The worst is death, and death will have his day.
[23:04:33] <*Ghabry> The internal design of Darkmancer is just strange
Wkurwiony
Skeleton Warrior
Offline
Posts: 280
Re: DOE Conquest Chat Room
«
Reply #27 on:
August 31, 2010, 04:22:42 PM »
yeah ive made a mistake in my post i didnt count 100 from lands that had something on it, so im currently at 2200 not 1800 ;p
btw i have a question flak, refiting happens in the same turn when i didnt moved (lets say i didnt move in turn 3 order 1-2, no we go to order 3-6 phase can i refit now ?) or in a next turn ? so it basicly is 2 turns of not moving as i can make changes in order 3-6
also about giving money to an army, does it have to be in the capitol ? or only in land with road leading to capitol ?
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Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: DOE Conquest Chat Room
«
Reply #28 on:
August 31, 2010, 07:48:28 PM »
capitol is 500 incl the land tax, but maybe that is difficult to calculate so may i should specify it as Capitol: 400, Land:100
then its 500 but easier as you can count the lands and dont have to remember to not count the capitol land
I have lost perspective on the budgets
maybe everyone should keep their own
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Darkmancer
Developer
Offline
Posts: 406
Re: DOE Conquest Chat Room
«
Reply #29 on:
August 31, 2010, 08:57:36 PM »
I've created a excelspread sheet you can use to keep track of your dosh.
The only columns you need to edit are b,c,d for buildings, and L for arm creation/returning money.
I've made the capital a seperate entity, so you start with 2 lands and a capital.
http://www.megaupload.com/?d=8MF44I5H
«
Last Edit: August 31, 2010, 09:11:48 PM by Darkmancer
»
Logged
Cry woe, destruction, ruin, and decay:
The worst is death, and death will have his day.
[23:04:33] <*Ghabry> The internal design of Darkmancer is just strange
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