July 21, 2018, 03:17:28 AM

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1  Warhammer Dark Omen / Help Section / Re: Disappearing Dead Bodies on: June 29, 2018, 10:52:13 PM
Hi and welcome,

it's a good question that might be possible for a good programmer.

dgvoodoo 2.45 emulator

http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html

Copy and paste the dgVoodooSetup.exe, MS D3DImm.dll and DDraw.dll into your Dark Omen PRG_ENG folder

[attachment=1]


http://forum.dark-omen.org/help-section/3d-mode-and-win87-dark-omen-t1164.0.html;msg14206#msg14206

and Rob found pcem also works for 3d mode

https://pcem-emulator.co.uk/downloads.html

[attachment=2]

and DMJC found it works on Linux as well.

2  Modifications / Troops / Re: SKAVEN unit type : use to define the annim type of sprite and formation on: June 26, 2018, 10:26:10 PM
Skaven army now completed with their new banners, shields and sprites - many thanks to Illidan

[attachment=1]

[attachment=2]
3  Warhammer Dark Omen / Tactical wargaming and other Warhammer games / Re: Warhammer: Chaosbane on: June 04, 2018, 10:43:35 PM
Looks good fun!

Smiley
4  Warhammer Dark Omen / Singleplayer / Re: Magic spells description and usefulness on: May 30, 2018, 10:49:20 PM
Aqrit also found this information in the past ->

http://forum.dark-omen.org/tools/modding-spells-t1395.0.html

"after staring at the "magic_attribute_table" ( file offset 0x000E2FB8 ) for awhile
this is what it looks like to me..."

magic_attribute_entry (sizeof=0x28)
00000000 // ID (unused?) // matches name and desc index
00000004 // flags for? 1=spell 2=sword 4=shield 8=banner 0x10=spell_book 0x20=potion/ring 0x40=cash 0xA0(20h+80h)=staff
00000008 // flags??? (1<<3==enabled icon)
0000000C // MANA_COST
00000010 // SORT_WEIGHT ( for magic panel buttons, -1=not shown?)
00000014 // MAGIC_ID ( 1=item, 2=bright, 3=ice, 4=waaagh, 5=dark )
00000018 // ICON_ID ( from book sprite probably... )
0000001C // MAX_RANGE
00000020 // SPEED ( e.g. how fast a fireball travels towards a target )
00000024 // OVERWORLD_SPRITE 0=banner 8=chest 0x10=amulet 0x18=shield 0x20=book 0x28=sword -1=none [8's? -> starting frame?]

looks like the spell animations are not set by the "magic_attribute_table"

//

0x004E5800 // "soul drain spell" -- in attributes table

0x0046F9C0 // "soul drain" proc
|- 0x0046FB24 // "soul drain" remove one wound spot in disassembly

char* item_name[ 0x40 ]; // table at 0x004E28C0
char* item_desc[ 0x3A ]; // table at 0x004E29C0
5  Warhammer Dark Omen / Singleplayer / Re: Magic spells description and usefulness on: May 30, 2018, 09:02:02 PM
Just looking for some help deciphering the Magic files in Dark Omen please, by starting off comparing the 3 Conflagration of Doom spells, found in Magic.PLB as presumably the same spell but various levels of damage perhaps?

C:\Program Files (x86)\Dark Omen\GameData\Particle

[attachment=1]
6  Warhammer Dark Omen / Tactical wargaming and other Warhammer games / Re: Total War: Warhammer 2 on: May 21, 2018, 05:28:29 PM
Looking good as always

https://www.youtube.com/watch?v=Ge3PTtsJEQU

7  The Remake Project / General Suggestions / Re: Dark Omen Reborn on: May 21, 2018, 05:17:25 PM
Nice progress report and can confirm the latest version is working really well.

[attachment=1]

[attachment=2]

Smiley

8  Modifications / 3D Scenery Models / Re: Portrait meshes on: April 29, 2018, 07:38:36 PM
Looking good!

Smiley
9  Warhammer Dark Omen / Help Section / Re: HELP!! Screen flickering and half purple on: April 26, 2018, 08:13:52 AM
Hi,

Yes I can remote in this evening or over the weekend, just pop into our chat channel.

https://riot.im/app/#/room/#dark-omen:matrix.org

Smiley


**Remoted in using TeamViewer 13 and fixed by setting compatibility but pressing Change Settings for all users
10  Modifications / 3D Scenery Models / Re: Portrait meshes on: April 16, 2018, 07:46:28 PM
Very nice! Well done

Smiley
11  The Remake Project / General Suggestions / Re: Question about the Remake project on: March 30, 2018, 09:28:00 PM
Hi and welcome,

invite sent

Smiley
12  Modifications / 3D Scenery Models / Re: Portrait meshes on: March 25, 2018, 06:59:37 PM
Thanks!

Smiley
13  Modifications / 3D Scenery Models / Re: Portrait meshes on: March 23, 2018, 11:19:03 PM
Can I try it as well please

Smiley
14  Warhammer Dark Omen / Help Section / Re: Kann DO nicht starten on: March 21, 2018, 09:35:37 PM
Unfortunately the mod pack is only compatible with the English version.

German version discussions ->
http://forum.dark-omen.org/help-section/win10-issue-also-works-with-other-languages-t1447.0.html;msg14295#msg14295

and ->

http://forum.dark-omen.org/help-section/german-version-fix-t1320.0.html

Since you are using Virtualbox then don't use the mod pack and Hex edit your own German version of EngRel.exe to make it not require the CD. Below is a picture comparing a cracked no CD English version with an original English version EngRel.exe , to help you.

[attachment=1]
15  Warhammer Dark Omen / Help Section / Re: Kann DO nicht starten on: March 20, 2018, 09:03:58 PM
http://de.dark-omen.org/downloads/view-details/sonstiges/36-no-cd-patcher.html
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