February 19, 2020, 06:35:02 PM

Username
Password

  Show Posts
Pages: [1] 2 3 ... 128
1  Warhammer Dark Omen / Help Section / Re: Followed all steps but..... on: February 13, 2020, 11:13:13 PM
Cool, let me know. It will be worth it once you are happily playing. Also confirm your version of windows and if I get tired of repeating each step of the guide, then I usually remote in using Teamviewer 11, only to discover they have missed a vital step etc. There hasn't been a single case in the last 12 years that I haven't fixed, as it's never the computer so keep the faith, hehe.

Smiley
2  Warhammer Dark Omen / Help Section / Re: Followed all steps but..... on: February 13, 2020, 10:59:20 PM
Yep check your antivirus isn't blocking the dark patch.dll or the dgvoodoo2 control panel. The guide also states to check your are starting the game from the new PRG_ENG folder within your Dark Omen but I'm not going to repeat every step. Have you watched the video guide?
3  Warhammer Dark Omen / Help Section / Re: Followed all steps but..... on: February 13, 2020, 10:49:25 PM
Hi and welcome, the guide suggests you install the registry fixes. Please confirm with screenshots that you have followed the steps, if you have already tried the registry fixes.

Smiley
4  Warhammer Dark Omen / Help Section / Re: Dark Omen in Full 3D Mode High Res XP and No Flicker! on: February 11, 2020, 08:18:05 AM
Great, will try it out. Thanks

Smiley
5  Warhammer Dark Omen / Tactical wargaming and other Warhammer games / Re: Warcraft on: February 07, 2020, 07:58:37 AM
Cool, will check it out  thanks
6  Warhammer Dark Omen / Tactical wargaming and other Warhammer games / Re: Real-time Tactics games of interest on: February 07, 2020, 07:57:43 AM
You list some great classic games and glad to hear there are still fans playing them.

Smiley
7  Warhammer Dark Omen / Help Section / Re: YOU ARE ALL GODS AMONGST MEN THANK YOU on: January 26, 2020, 04:24:44 PM
Sounds like you haven't fully followed the 5 steps of the guide, so please post evidence of each step to see what you may have missed. Did you try installing the registry fixes, such as the VirtualStore?

I've uploaded a new Help Fix Guide 2020 YouTube video to follow

http://forum.dark-omen.org/index.php/topic,111.msg310.html#msg310
8  Warhammer Dark Omen / Help Section / Re: YOU ARE ALL GODS AMONGST MEN THANK YOU on: January 16, 2020, 10:42:38 PM
Hi,

great timing as I was just uploading a newer Mod Pack Jan 2020! Thanks to Dege's excellent dgVoodoo software and his recent Dark Omen graphical fixes, that Ghabry kindly applied into his darkpatch.dll, it now makes Dark Omen look even more amazing. So please now follow the new help fix guide

http://forum.dark-omen.org/index.php/topic,111.msg310.html#msg310

[attachment=1]

[attachment=2]

[attachment=3]

Smiley
9  Warhammer Dark Omen / Tactical wargaming and other Warhammer games / Re: Table Top Recreations. Need help! on: January 14, 2020, 08:10:40 AM
Looking good, well done.
10  Warhammer Dark Omen / Help Section / Re: Dark Omen in Full 3D Mode High Res XP and No Flicker! on: January 07, 2020, 11:14:58 PM
Dark Omen running at 2560x1440 no shimmering of trees so looks amazing. Watch in the youtube's highest quality setting to see how beautiful it really is

https://www.youtube.com/watch?v=p455XLNjOj8
11  Modifications / Tools / Re: Debug tool: LIT editor in EngRel.exe on: January 07, 2020, 07:54:43 AM
Cool find, can't wait to test it thanks, as always seen it but never knew we could interact with it.

Smiley
12  Modifications / Campaigns / Re: Campaign: Dark Omen Enhanced Edition on: January 02, 2020, 09:01:54 PM
Hi and welcome, glad you're enjoying the mods.

I do like the idea of a readme file that describes each mod and will create it based on their forum posts

http://forum.dark-omen.org/campaigns-b36.0/

I love the interactive strength button that can sway the outcome of melee and makes Dark Omen unique. It presents the player the decision to either micro manage each unit  to boost them but doing so takes their eye off the bigger battle, at their peril.

I miss the strength button in games like total war and feel redundant once each unit is engaged in combat. However, at least warhammer total war has spells to keep you busy.

Smiley
13  Modifications / Tools / Re: Mod Selector on: January 02, 2020, 04:34:32 PM
Great will test it tonight, many thanks.

**works perfectly and will add into the latest mod pack and create a new Help fix guide and video.

[attachment=1]

Smiley
14  Warhammer Dark Omen / Help Section / Re: Dark Omen in Full 3D Mode High Res XP and No Flicker! on: January 01, 2020, 07:18:35 PM
I followed Aqrit's advice and examined Dege's DARKOMEN.exe with an original EngRel.exe and noted the 7 changes, then applied those changes into our latest Mod Pack EngRel.exe and it worked. Then downloaded Dege's latest dgVoodoo-v2.63 and copied dgVoodooCpl, DDraw.dll & D3DImm.dll into Dark Omen PRG_ENG folder and used the following settings

[attachment=1]

http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html

Dark Omen has never looked so good, running at 2560x1440 and the textures don't shimmer as much, even with the extreme camera zoom out and the 3d talking head portraits also look amazing. It also uses coloured cursors. The only slight issue is with the text writing that I'm not sure how to correct.  

Eternal thanks to Dege and of course Ghabry/Aqrit for the Mod Pack advanced features and deffnator for alerting the Dark Omen community to this latest dgVoodoo patch. So will combine into latest Mod Pack.

Smiley

Dege dgVoodoo
https://www.vogons.org/viewtopic.php?p=803101#p803101

Dege kindly explains his fix ->

1. If the resolution is forced then the initial mouse cursor counter is a large negative number (I don't have a clue why) and the game gets stuck into a
for (; ShowCursor (TRUE) <= 0; )
cycle to make the cursor visible. I modified the cycle to run at most once. When resolution is forced then dgVoodoo draws its own cursor so the physical one shouldn't be visible anyway, while in unforced res case 1 ShowCursor is enough to make it visible.
2. When the game starts then it does a little test drawing by the 3D device to check out if it really works (and not some garbage driver is behind the scene [early 3D days with a lof of very buggy unusable drivers when the game was written...]).
It draws a simple white triangle or something then reads back one of its pixel by the CPU. If the readback pixel is not white then 3D is disabled in the options menu. With forced resolution the drawn (and downscaled) stuff gets offseted by a pixel so the pixel read back is black. I simply forced the pixel read back to (be thinked to be) white.
Btw, what's the problem with the menu text? What I can see is it's upscaled by a pointsampled filter (pixelated text) but that's normal.

****Just tested multiplayer via GameRanger still works with my Dark Omen 2 mod which reuses the Mark of Chaos & Battle March maps
[attachment=2]
15  Warhammer Dark Omen Community / News / Re: We'll change on: January 01, 2020, 01:22:44 AM
High Elves and Skaven armies due soon and then can get back into adding new scenery for new maps.

Smiley
Pages: [1] 2 3 ... 128