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Author Topic: Mark Of Chaos Map Modding  (Read 13799 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 67 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 140 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 69 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 131 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 69 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 132 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 66 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 133 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 70 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 135 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 65 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 132 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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