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Author Topic: Mark Of Chaos Map Modding  (Read 9562 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 24 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 89 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 26 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 81 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 25 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 82 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 21 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 82 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 26 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 84 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 23 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 82 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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