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Author Topic: Mark Of Chaos Map Modding  (Read 10173 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 29 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 93 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 30 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 85 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 32 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 86 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 26 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 87 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 31 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 88 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 28 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 86 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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