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Author Topic: Mark Of Chaos Map Modding  (Read 14628 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 74 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 154 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 78 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 144 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 76 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 146 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 75 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 147 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 77 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 147 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 74 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 146 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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