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Author Topic: Mark Of Chaos Map Modding  (Read 35661 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 277 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 308 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 289 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 290 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 291 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 278 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 247 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 292 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 291 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 271 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 271 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 291 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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