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Author Topic: Mark Of Chaos Map Modding  (Read 56558 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 703 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 583 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 718 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 611 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 707 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 539 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 722 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 562 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 729 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 527 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 686 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 562 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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