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Author Topic: Mark Of Chaos Map Modding  (Read 21109 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 95 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 184 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 96 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 172 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 99 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 169 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 97 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 170 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 99 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 170 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 94 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 171 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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