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Author Topic: Mark Of Chaos Map Modding  (Read 14313 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 69 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 149 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 73 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 139 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 71 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 140 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 68 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 142 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 72 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 142 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 68 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 141 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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