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Author Topic: Mark Of Chaos Map Modding  (Read 12160 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 53 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 117 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 54 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 109 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 55 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 110 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 50 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 111 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 56 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 113 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 51 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 110 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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