November 14, 2024, 08:04:31 AM

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Author Topic: Rise of the Dead campaign  (Read 2283 times)
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mafk
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« on: July 03, 2023, 06:58:05 PM »

Can someone explain to me how it is even possible to get past the first mission?! WIth 2 longbows, 2 greatssword 1 mage and a unit of halberdiers versus LOADS of greenskins, including artillery and shamans. Has anyone had any luck with this one? Im really  curious about this campaign so id love to get a bit further Cheesy
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mafk
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« Reply #1 on: July 03, 2023, 07:02:56 PM »

And that rocker lobber has PIN POINT accuracy, every attempt it decimates at least one unit of mine. Is this even meant to be winnable?
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mafk
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« Reply #2 on: July 03, 2023, 07:19:44 PM »

Literally first time i played the campaign after i made this post i made it, mage survived and a single greatsword...
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mafk
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« Reply #3 on: July 03, 2023, 07:29:42 PM »

I dont wnat to be all negative and such but this campaign seems to be really unbalanced
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mafk
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« Reply #4 on: July 03, 2023, 08:05:40 PM »

After the first two missions all i have left is One Imperial longbowman, Ice mage, carlsson and 1 greatsword...
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olly
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« Reply #5 on: July 03, 2023, 08:11:29 PM »

Got to keep everyone constantly moving to avoid artillery.
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Malus
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« Reply #6 on: July 05, 2023, 05:25:21 PM »

Hey thanks for trying!

After reading past "past" statements the rock lobber wasn't intented to be still present cause it lead to many reloads.
But without it the mission is also kinda easy.
Maybe its disabled in one of the other version provided.

I think we kept it for the challenge and insanity.  Cool
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"I live to cheat death."
Commander Morgan Bernhardt

"We are the most civilised race in the world. We have more exquisite ways to kill than any other."
Lord Vraneth the Cruel, master of Har Ganeth
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