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Author Topic: Portrait meshes  (Read 54154 times)
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olly
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« Reply #30 on: February 07, 2016, 12:23:24 AM »

Big thanks to Illidan who has been very busy helping me convert lots of Dwarf 3d models, from Call of Warhammer/Rage of Gods (kindly granted their permission)  & the Sundering mods, into Dark Omen.


* DO3dheadsAll7.jpg (138.08 KB. 1015x504 - viewed 178 times.)


Smiley

« Last Edit: February 07, 2016, 11:57:17 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
illidan
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« Reply #31 on: February 07, 2016, 07:00:50 PM »

first head pack

Dwarven_lordhead
head hammerer
longbeards head
slayer head
tete 3d miner
tete 256 iron breaker
tete barbe noire enginer
tete de nain enginer
head sans casque

http://www.mediafire.com/download/uhc31donqyb5c18/ALL_HEAD.rar
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illidan
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« Reply #32 on: February 07, 2016, 11:23:52 PM »

a try for book picture


* fond pour book image.jpg (74.74 KB. 886x722 - viewed 137 times.)

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illidan
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« Reply #33 on: June 10, 2016, 05:12:10 PM »

bouche animation


* pour annim.gif (6.79 KB. 36x32 - viewed 400 times.)



* pourAB_BITS.bmp (17.05 KB. 128x128 - viewed 407 times.)



* pourAB_BITSI.bmp (17.05 KB. 128x128 - viewed 399 times.)

« Last Edit: June 10, 2016, 07:01:35 PM by illidan » Logged
olly
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« Reply #34 on: June 10, 2016, 05:42:09 PM »

Excellent! It's long over due (was hoping to announce it with DO2 release) but you are now promoted to Modder status, well deserved as you have produced so many great sprites, maps and 3d heads - Big thanks from us all.

Congratulations!

Smiley

I've also improved the Dwarf King for Cuthalion by sculpting a mini gold anvil on top of his modified Crown.

Download and see it in the latest mod pack ->

http://forum.dark-omen.org/help-section/ultimate-dark-omen-xpvistawin7win81win10-game-fixes-t111.0.html;msg310#msg310


* DK5c.jpg (113.1 KB. 640x480 - viewed 121 times.)



* Dk5b.jpg (188.49 KB. 640x480 - viewed 118 times.)

« Last Edit: June 16, 2016, 09:31:16 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #35 on: June 16, 2016, 09:13:13 PM »

Illidan and I have been busy adding his animated mouths to the new Dwarf 3d heads, along with the injured textures


* DwarfMouth2.jpg (112.69 KB. 640x480 - viewed 128 times.)



* DwarfMouth7.jpg (119.98 KB. 640x480 - viewed 124 times.)

« Last Edit: June 16, 2016, 10:03:41 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #36 on: June 18, 2016, 05:38:12 PM »

Avoid using the same background colour (usually 1st colour on palette) for the face or weapons. So set the first palette colour to magenta/pink and change any face pixels that appear in this colour. Draw a line around the edge of each texture to separate it from the background and then use the paint Fill tool to quickly recolour.  

Change 1st palette colour to magenta pink

* Screenshot 2016-06-18 17.19.36.png (97.63 KB. 1024x768 - viewed 107 times.)


Recolour any face or weapon pixels that appear magenta pink

* Screenshot 2016-06-18 17.21.31.png (98.61 KB. 1024x768 - viewed 120 times.)


Convert to RGB and export as BMP (24bit) then use Irfanview to decrease colour back to 256

* Screenshot 2016-06-18 17.22.41.png (112.02 KB. 1024x768 - viewed 112 times.)


Repeat for HEAD.bmp HEADI.bmp BITS.bmp BITSI.bmp DEATH.bmp textures for each character

« Last Edit: June 18, 2016, 10:31:46 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #37 on: June 18, 2016, 09:47:06 PM »

slayer annim mouth



* AB_BITS.gif (6.87 KB. 36x32 - viewed 307 times.)



* barbeslayer2.bmp (17.11 KB. 128x128 - viewed 294 times.)



* barbeslayer ab bit 2.bmp (17.12 KB. 128x128 - viewed 302 times.)




* D8_HEAD.bmp (17.12 KB. 128x128 - viewed 295 times.)

« Last Edit: June 18, 2016, 11:03:14 PM by illidan » Logged
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« Reply #38 on: June 19, 2016, 12:08:02 PM »

pipe animation


* pipe avec fond.gif (6.82 KB. 36x32 - viewed 274 times.)



* pipe annim.gif (2.34 KB. 36x32 - viewed 273 times.)



* bouche annimation.gif (1.81 KB. 22x13 - viewed 269 times.)



* fusion.gif (6.2 KB. 36x32 - viewed 263 times.)



« Last Edit: June 19, 2016, 02:02:28 PM by illidan » Logged
olly
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« Reply #39 on: June 19, 2016, 01:00:58 PM »

Amazing!

Smiley
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #40 on: June 19, 2016, 02:03:18 PM »


* D7_HEAD.bmp (17.12 KB. 128x128 - viewed 264 times.)



* fond miner annexe.bmp (17.12 KB. 128x128 - viewed 262 times.)



* sang annexee.bmp (17.12 KB. 128x128 - viewed 269 times.)



* fusion pipe.gif (6.58 KB. 36x32 - viewed 258 times.)

« Last Edit: June 19, 2016, 02:53:18 PM by illidan » Logged
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« Reply #41 on: June 19, 2016, 07:49:52 PM »


* barbe chatain sang.bmp (17.12 KB. 128x128 - viewed 259 times.)



* barbe chatain.bmp (17.12 KB. 128x128 - viewed 263 times.)



* D6_HEAD.bmp (17.12 KB. 128x128 - viewed 258 times.)



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illidan
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« Reply #42 on: June 19, 2016, 09:32:50 PM »


* annim face.gif (7.01 KB. 36x32 - viewed 233 times.)




* DC_DEATH.bmp (17.12 KB. 128x128 - viewed 235 times.)



* face crew sang guy.bmp (17.12 KB. 128x128 - viewed 249 times.)



* face crex guy.bmp (17.12 KB. 128x128 - viewed 244 times.)

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olly
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« Reply #43 on: June 19, 2016, 10:52:16 PM »

Very nice, can't wait to test them out thanks

Smiley
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
cuthalion
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« Reply #44 on: June 28, 2016, 12:29:24 PM »

Hey Olly could you send me files of that Dwarf King head with modified crown? I am in the country and have slow internet so I cannot download large size stuff.

Also, are there ready-to-go dwarf heads out of those amazing templates Illidan and you are working on?
Some nostalgia overcame me again and I wanna play DO a bit, and I would like to test new heads in the dwarf campaign if there are any.

Just 1 thing Olly. A year ago we discussed that it will be cool if all new heads comply with my modded campaigns and do not overwrite heads already used there. I hope you still stick to that order or I will have to check all heads in my arimes Smiley
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