November 07, 2024, 09:40:47 AM

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crash
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« Reply #15 on: October 31, 2013, 08:33:57 PM »

I made a change to how the PRJParser outputs an image for the attribute data.  Here it is.

https://dl.dropboxusercontent.com/u/21362347/ParsePRJ103113.zip

And here is the source for my game project.  Something in it might be useful for someone to make an editor.  I don't have Rob's files in yet, so this project really shouldn't be shared, because I currently convert the DarkOmen assets to a different format.   Not currently using the PRJ terrain and attribute data,  I couldn't get them to work right, so I rolled up the .map you can see in the b101 folder.  I ended up having to do raycasts on the terrain to generate heightmap data. The shaders don't have any lights, but it should be easy to add Phong, etc.  There is a lot wrong with it, and a LOT to do, but it's better than nothing I guess.  No docs, and no help.  Sorry.  To use, you need Visual Studio 2010(Express is fine and free) and the full XNA framework 4.0.  

https://dl.dropboxusercontent.com/u/21362347/XOmenoldmovement103113.zip
« Last Edit: October 31, 2013, 08:46:12 PM by crash » Logged
crash
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« Reply #16 on: November 04, 2013, 08:09:51 PM »

Bugfix for units with only one member.  Delete the version from Halloween.

https://dl.dropboxusercontent.com/u/21362347/XOmenbillvsoldmv110413.zip
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Ghabry
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« Reply #17 on: November 07, 2013, 12:13:46 AM »

I wonder why olly takes so long to respond, usually he is faster Smiley

Just showing some presence:
Will check out this tool next weekend, weeks lack freetime ^^
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olly
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« Reply #18 on: November 07, 2013, 03:41:00 PM »

im  in hospital but now have limited internet access to say excited about  crash's amazing progress, big thanks. back home soon hopefully! keeps me going in bad times. Smiley
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
crash
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« Reply #19 on: November 07, 2013, 07:15:07 PM »

Sorry to hear that.  Here is the last update for a while.  Now, you can toggle the drawing of the debug info with the space key.  It only draws one chunk of the regions at a time, which you can increment with the B key.  Get it while it's hot.  Will take it down soon.

https://dl.dropboxusercontent.com/u/21362347/XOmenoldmv110713.zip
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olly
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« Reply #20 on: November 07, 2013, 08:02:59 PM »

cheers bro, hoping to be home to download early next week, if u could leave it available please, as only on a linux based touch tv whilst in hospital, until then. post some inspiring pics to keep me  going. Smiley

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #21 on: November 07, 2013, 08:31:26 PM »

Some pics of the debug info.  Best I can do right now.


* 14908017.jpg (188.78 KB. 806x343 - viewed 876 times.)


* 14920434.jpg (184.32 KB. 736x362 - viewed 870 times.)


* 14933476.jpg (191.7 KB. 758x366 - viewed 853 times.)

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olly
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« Reply #22 on: November 07, 2013, 08:40:22 PM »

nice Smiley
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #23 on: November 12, 2013, 11:54:23 PM »

Could you upload again please. Thanks

Smiley
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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« Reply #24 on: November 16, 2013, 01:56:14 PM »

I've been having great fun and learning with all your Parser programs and Unit Creator software, many thanks! Will upload asap


* BTBParser2.jpg (102.92 KB. 640x512 - viewed 843 times.)

* PRJParser2.jpg (77.21 KB. 640x512 - viewed 827 times.)

* SHDParser2.jpg (76.4 KB. 640x512 - viewed 831 times.)

* UnitCreator2.jpg (95.76 KB. 640x512 - viewed 870 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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