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Topic: Map Viewer questions (Read 17496 times)
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crash
Developer
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Posts: 59
Re: Map Viewer questions
«
Reply #15 on:
October 31, 2013, 08:33:57 PM »
I made a change to how the PRJParser outputs an image for the attribute data. Here it is.
https://dl.dropboxusercontent.com/u/21362347/ParsePRJ103113.zip
And here is the source for my game project. Something in it might be useful for someone to make an editor. I don't have Rob's files in yet, so this project really shouldn't be shared, because I currently convert the DarkOmen assets to a different format. Not currently using the PRJ terrain and attribute data, I couldn't get them to work right, so I rolled up the .map you can see in the b101 folder. I ended up having to do raycasts on the terrain to generate heightmap data. The shaders don't have any lights, but it should be easy to add Phong, etc. There is a lot wrong with it, and a LOT to do, but it's better than nothing I guess. No docs, and no help. Sorry. To use, you need Visual Studio 2010(Express is fine and free) and the full XNA framework 4.0.
https://dl.dropboxusercontent.com/u/21362347/XOmenoldmovement103113.zip
«
Last Edit: October 31, 2013, 08:46:12 PM by crash
»
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crash
Developer
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Posts: 59
Re: Map Viewer questions
«
Reply #16 on:
November 04, 2013, 08:09:51 PM »
Bugfix for units with only one member. Delete the version from Halloween.
https://dl.dropboxusercontent.com/u/21362347/XOmenbillvsoldmv110413.zip
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Ghabry
Developer
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Posts: 1020
Re: Map Viewer questions
«
Reply #17 on:
November 07, 2013, 12:13:46 AM »
I wonder why olly takes so long to respond, usually he is faster
Just showing some presence:
Will check out this tool next weekend, weeks lack freetime ^^
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olly
Global Spokesperson
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Posts: 2300
Re: Map Viewer questions
«
Reply #18 on:
November 07, 2013, 03:41:00 PM »
im in hospital but now have limited internet access to say excited about crash's amazing progress, big thanks. back home soon hopefully! keeps me going in bad times.
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
crash
Developer
Offline
Posts: 59
Re: Map Viewer questions
«
Reply #19 on:
November 07, 2013, 07:15:07 PM »
Sorry to hear that. Here is the last update for a while. Now, you can toggle the drawing of the debug info with the space key. It only draws one chunk of the regions at a time, which you can increment with the B key. Get it while it's hot. Will take it down soon.
https://dl.dropboxusercontent.com/u/21362347/XOmenoldmv110713.zip
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olly
Global Spokesperson
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Posts: 2300
Re: Map Viewer questions
«
Reply #20 on:
November 07, 2013, 08:02:59 PM »
cheers bro, hoping to be home to download early next week, if u could leave it available please, as only on a linux based touch tv whilst in hospital, until then. post some inspiring pics to keep me going.
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
crash
Developer
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Posts: 59
Re: Map Viewer questions
«
Reply #21 on:
November 07, 2013, 08:31:26 PM »
Some pics of the debug info. Best I can do right now.
14908017.jpg
(188.78 KB. 806x343 - viewed 889 times.)
14920434.jpg
(184.32 KB. 736x362 - viewed 886 times.)
14933476.jpg
(191.7 KB. 758x366 - viewed 867 times.)
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olly
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Posts: 2300
Re: Map Viewer questions
«
Reply #22 on:
November 07, 2013, 08:40:22 PM »
nice
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
Global Spokesperson
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Posts: 2300
Re: Map Viewer questions
«
Reply #23 on:
November 12, 2013, 11:54:23 PM »
Could you upload again please. Thanks
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
Global Spokesperson
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Posts: 2300
Re: Map Viewer questions
«
Reply #24 on:
November 16, 2013, 01:56:14 PM »
I've been having great fun and learning with all your Parser programs and Unit Creator software, many thanks! Will upload asap
BTBParser2.jpg
(102.92 KB. 640x512 - viewed 853 times.)
PRJParser2.jpg
(77.21 KB. 640x512 - viewed 839 times.)
SHDParser2.jpg
(76.4 KB. 640x512 - viewed 843 times.)
UnitCreator2.jpg
(95.76 KB. 640x512 - viewed 881 times.)
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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