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Topic: Dwarves (Read 48820 times)
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olly
Global Spokesperson
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Posts: 2300
Dwarves
«
on:
February 24, 2009, 05:55:45 PM »
Since Dark Omen only has 1 Unit Of Dwarves, your Army will all look the Same,
Here are some initial Repaints of Dwarves, that I may eventually alter their Axe Weapons
to a Rune Sword or Hammer (Weapon +1) etc..
Or one of the Dwarves could be used as a Replacement for Bernhardt, in a Dwarf Campaign.
These Pictures Show the Original Blue Dwarves but also some Dwarfs
Wearing the new Armour of The Beard inspired by Shadow Of The Horned Rat
and Their New Leader who is Bare Skinned
(Future Gotrek with Orange Hair and Tattoos!).
Notice their Armoured Dwarves' Shields are Different as well.
In This Picture I've swapped around the Units, so that The Armoured Dwarf is the Leader of a Bare Skin Troop.
Now this Unit of Dwarves have a "Warder's Cloak from the Wheel Of Time" as their Clothes take on the Scenary,
like Active Cammo!
(A mistake by using the Background Colour of RDose as the Colour of their Clothes but good become Very Usefull in Future)
«
Last Edit: April 17, 2009, 08:42:13 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
bembelimen
Crossbowman
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Re: Dwarves
«
Reply #1 on:
February 24, 2009, 06:10:46 PM »
Nice, did you create them or are they in doc111 available?
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"Sir we are surrounded!!!" "Excellent, then we can attack in any direction."
olly
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Re: Dwarves
«
Reply #2 on:
February 24, 2009, 06:15:25 PM »
I made them all using Rob's Rdose Sprite Editor and GIMP (Free Paint Program),
«
Last Edit: February 24, 2009, 07:05:14 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
bembelimen
Crossbowman
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Who am I and how many?
Re: Dwarves
«
Reply #3 on:
February 24, 2009, 06:23:04 PM »
Wohoo looks very cool, do you have a picture where we can see the sprite in big? (I mean really big
)
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"Sir we are surrounded!!!" "Excellent, then we can attack in any direction."
olly
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Posts: 2300
Re: Dwarves
«
Reply #4 on:
February 24, 2009, 07:07:34 PM »
These are all the Original Dwarf Sprite Frames for Comparison.
«
Last Edit: February 24, 2009, 07:33:26 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Mikademus
Developer
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Posts: 546
Re: Dwarves
«
Reply #5 on:
February 24, 2009, 07:31:37 PM »
Olly, that's some sterling work there! Good man!
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Flak
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Posts: 1463
Jake Nielsen
Re: Dwarves
«
Reply #6 on:
February 24, 2009, 09:17:23 PM »
how cool olly, ive just use another banner not re-spayed dwarfs but this is good
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Daviwolfy
Night Goblin
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Posts: 19
Why to buy one when you can buy two for double?
Re: Dwarves
«
Reply #7 on:
February 24, 2009, 10:24:47 PM »
WOW really good job Olly.
I present my curriculum for to be your beta tester ^ ^
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Why to buy one when you can buy two for double?
olly
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Posts: 2300
Re: Dwarves
«
Reply #8 on:
February 25, 2009, 12:11:17 AM »
Heavy Armoured Axe Dwarf, Leading his Troop of Dwarf Rune Swordsmen!
«
Last Edit: February 25, 2009, 01:23:53 AM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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Posts: 2300
Re: Dwarves
«
Reply #9 on:
February 25, 2009, 12:54:35 AM »
So How do we Get these into the Game?
Luckily there are 12 Empty Spaces to Insert New Units into DarkOmen.
(Thanks Ghabry)
List of unused Spritefiles: (can be pasted in the <sprite>-section of the wh32edit-database.xml for easier setting in the editor ^^)
Peasant 1-3 are not unused sprites (but have forgotten them
).
You can use the Spritefiles by naming them ST_ImpSwordsman.spr e.g. (and set to this sprite in Wh(3)2Edit).
<item value="59">Peasant 1</item>
<item value="5a">Peasant 2</item>
<item value="5e">Peasant 3</item>
<item value="19">ST_ImpSwordsman</item>
<item value="22">ST_ReiksKnight</item>
<item value="27">ST_BrokenWagon</item>
<item value="29">ST_ZZNewPlyr3</item>
<item value="2a">ST_ZZNewPlyr4</item>
<item value="2b">ST_ZZNewPlyr5</item>
<item value="2c">ST_ZZNewPlyr6</item>
<item value="3b">ST_ZZNewGreen1</item>
<item value="3c">ST_ZZNewGreen2</item>
<item value="3d">ST_ZZNewGreen3</item>
<item value="3e">ST_ZZNewGreen4</item>
<item value="3f">ST_ZZNewGreen5</item>
<item value="40">ST_ZZNewGreen6</item>
<item value="45">ST_Vampiress</item>
<item value="53">ST_ZZNewUndead3</item>
<item value="54">ST_ZZNewUndead4</item>
<item value="55">ST_ZZNewUndead5</item>
<item value="56">ST_ZZNewUndead6</item>
<item value="5b">ST_ZZNewOther3</item>
<item value="5c">ST_ZZNewOther4</item>
<item value="5d">ST_ZZNewOther5</item>
<item value="5f">XST_LastSprite</item>
These means that we could incorporate these Preliminary Dwarf Sprites as some of the 12 Slots.
and Replace them as we get Better! And it Saves us having to overwrite any Existing Original Sprites.
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Flak
Super Moderator
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Posts: 1463
Jake Nielsen
Re: Dwarves
«
Reply #10 on:
February 25, 2009, 01:47:50 AM »
this is cool, i could very well use some repainted dwarfs, but am very busy making campaign and story if you would take care if it olly
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
olly
Global Spokesperson
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Posts: 2300
Re: Dwarves
«
Reply #11 on:
February 25, 2009, 01:48:19 AM »
They are all done and Ready(maybe a Few Sword Touch-Ups) for Myself and Ghabry to Add as New Units.
So Dwarf Hammers Next!
Inspired From Shadow Of The Horned Rat Units.
http://forum.dark-omen.org/tactical-wargaming-and-other-warhammer-games/shadow-of-the-horned-rat-t121.0.html
«
Last Edit: April 17, 2009, 08:40:28 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Ghabry
Developer
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Posts: 1020
Re: Dwarves
«
Reply #12 on:
February 25, 2009, 02:17:22 AM »
Don't forget that we can only change Sprites and Banners (never tested) without overwriting anything of Dark Omens original files.
Changing the Book Description (and Unit Names) needs EngRel.exe-modifying. The Pictures in the book (except Banners) only by overwriting original files. About the 3D Head: Unsure.
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olly
Global Spokesperson
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Posts: 2300
Re: Dwarves
«
Reply #13 on:
February 25, 2009, 02:26:14 AM »
I agree and we could always overwrite an Un-Used Single Player Campaign Character like
Peasant Rabble or Black Avengers, as a Temporary Measure, until we want/if to add them to Multiplayer.
So for the Heads and Portraits and Speech we could replace with Modified Dwarves , perhaps.
All of this would require a Future Patch or at least the Download would contain a few Orginal Files to return
the Game to Normal.
However, we aren't ready for Such things , just yet as we would Roll loads of Mods Together into 1 Ultimate Patch.
So for now, we can attempt to import the New Dwarf Sprites and their Banners.
«
Last Edit: February 25, 2009, 02:41:35 AM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Flak
Super Moderator
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Posts: 1463
Jake Nielsen
Re: Dwarves
«
Reply #14 on:
February 25, 2009, 09:14:36 AM »
yes olly a small useful patch would be good
i already have 3 DO's installed, original, Goblin mod and dwarf mod
my specific need is a chaos dwarf unit and a dwarf light infantry unit so plz
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
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