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Topic: Texture Switcher (Read 19844 times)
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olly
Global Spokesperson
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Posts: 2301
Texture Switcher
«
on:
July 26, 2008, 02:57:42 AM »
2 identical Virtual PCs... one has Texture Switcher
The right hand side PC is running Texture Switcher,
since CPU mode prefers Low Textures.
Download it from
http://darkomen.benjamintrenkle.de/en/downloads/miscellaneous.html
and Byru's site
http://darkomen.blitz-art.com/strona/index.php#
And Take Ghabry's advice for using 2 virtual pcs to test DO Mods
«
Last Edit: July 26, 2008, 03:41:22 AM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
bembelimen
Crossbowman
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Posts: 730
Who am I and how many?
Re: Texture Switcher
«
Reply #1 on:
July 27, 2008, 11:05:24 PM »
Mhh the Game after using the Textureswitcher looks a little bit fuzzy. But overall it looks better with.
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"Sir we are surrounded!!!" "Excellent, then we can attack in any direction."
aqrit
Developer
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Posts: 85
Re: Texture Switcher
«
Reply #2 on:
January 28, 2015, 09:46:39 PM »
I'm questioning the need for this...
"Pixel Resolution" on the in-game option screen
"high" = hi-res sprites and texture
"medium = hi-res sprites and ltexure
"low" = lo-res sprites and ltexture
*edited
«
Last Edit: January 28, 2015, 09:58:31 PM by aqrit
»
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aqrit
Developer
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Posts: 85
Re: Texture Switcher
«
Reply #3 on:
January 29, 2015, 12:03:07 AM »
oops never-mind,
needs the high resolution for portraits
however, I'll add texture switching controllable by registry key to my "mod helper" project
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olly
Global Spokesperson
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Posts: 2301
Re: Texture Switcher
«
Reply #4 on:
January 29, 2015, 07:54:14 PM »
Thanks Aqrit, it slightly helps fans who have to run in CPU mode, rather than glorious 3D mode.
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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