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Maps: vote for the best
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Question:
The most enjoyable map at DO multiplayer
Tutorial
3 (33.3%)
The Road To Bogenhafen
1 (11.1%)
The Empire
1 (11.1%)
The Road to Moussilon
0 (0%)
Border Bounties
1 (11.1%)
Goblin Camp (named Orc Camp at map list)
1 (11.1%)
Vingtiennes
0 (0%)
Pyramids
1 (11.1%)
Mine
0 (0%)
Lorren Lake - the clearing
1 (11.1%)
Axebite pass
0 (0%)
Total Voters: 9
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Topic: Maps: vote for the best (Read 30576 times)
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alavet
Orc Shaman
Offline
Posts: 1008
Maps: vote for the best
«
on:
August 31, 2010, 06:53:03 AM »
well there is lots of maps and im lazy to put it all there
full list & landscape at this thread:
http://forum.dark-omen.org/maps/all-maps-t155.0.html
Vote for the best maps!
And comment for the most balanced.
Tutorial
The Road To Bogenhafen
The Empire
The Road to Moussilon
Border Bounties
Goblin Camp (named Orc Camp at map list)
Vingtiennes
Pyramids
Mine
Lorren Lake - the clearing (didnt noticed which one is that at map list)
Axebite pass
Lost Templre
as some of you already know i LOVE Empire map, even though i lose there quite a lot. this map suits for small battles like 3-5k but for bigger ones its suffer, due of a tight places. Still, this is so bright map and so close distances (so not too much mortair abuse).
most balanced map: i guess its a Traiding post. It have reasonable distance and wide open parts too. Vingtiennes kinda seems like that, but side houses can cover your mortairs for too long.
i HATE Border Bounties. Not only this map has lots of glitches like at a tight right spot, "ambush" place regiments tends to bug while batteled. it also provides imbalance for the defending army. i think this map should be exluded.
«
Last Edit: August 31, 2010, 10:34:51 AM by alavet
»
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
warhammerfreak
Greatsword
Offline
Posts: 196
Re: Maps: vote for the best
«
Reply #1 on:
August 31, 2010, 11:57:30 AM »
LOL, I read your post after answering the poll
. I really like border counties because you have more tactical possibility's to use. I know there are some flaws in the map and that sucks but I still think it has been the most enjoyable for me.
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"Did you know that there are those days that even my lucky underpants with spacerockets won't help." "Then u did everything that was in your power ."
Jeronimo
Night Goblin Shaman
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Posts: 542
Re: Maps: vote for the best
«
Reply #2 on:
August 31, 2010, 12:08:50 PM »
I vote for
Pyramids (Sideways)
So free to run, persue, using infantry as walls, while shooters do their job and send cavalry to flanks.
Its the most balanced, if you understand the symetry of clean battlefield, not difficult to get mortairs/lobbers, and perfect to maximize cannon/ballista effectiveness.
And yes... its possible to camp using 2 pyramids as left/right walls, while you defend front and prepar back part for a counter attack. You can also appreciate that no one gets elevation advantage.
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olly
Global Spokesperson
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Posts: 2301
Re: Maps: vote for the best
«
Reply #3 on:
August 31, 2010, 10:30:35 PM »
I vote Tutorial Map, for now and I remember Brapus saying how he would like to fight his bro on my empty version of the map, much like how Jeronimo describes his favourite Pyramids as a fair and equal map.
However, hopefully soon we will have more Mod Battlegrounds to fight on!
http://forum.dark-omen.org/3d-scenery-models/trading-post-misson-1-expanded-t796.0.html
http://forum.dark-omen.org/3d-scenery-models/map-template-mod-t858.0.html
«
Last Edit: August 31, 2010, 10:41:12 PM by olly
»
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alavet
Orc Shaman
Offline
Posts: 1008
Re: Maps: vote for the best
«
Reply #4 on:
September 01, 2010, 06:30:01 AM »
obviously i have a typo at my original post, where is a claim "traiding psot" as a msot balanced map :-)
meant Tutorial
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: Maps: vote for the best
«
Reply #5 on:
September 01, 2010, 09:10:11 AM »
i like tutorial best
it can be a little big for 3k battles but it has many obstacles to the sides and provide good chances to out flank an enemy
it is also big enough to avoid artillery attacks on the starting positions
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
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Jeronimo
Night Goblin Shaman
Offline
Posts: 542
Re: Maps: vote for the best
«
Reply #6 on:
September 01, 2010, 04:47:30 PM »
A clean landscape puts both players at a situation of face to face, no secrets, no ugly pathfinding (trying to make a regiment turn round a corner of a house... no thanks!
)
A clean landscape with deployment zones at opposite sides of the map is what would recreate a Chess board.
Tutorial
is very suitable for Camp & Fire tactic (which I dislike).
The problem is simple to solve:
there should be "side to side" instead of "corner to corner" deployment zones. With that change I would probb consider it the best map. Admit that has nice simple layout.
The circles with numbers are a funny feature, I would put a gold chest in every number (for endurance duels).
«
Last Edit: September 01, 2010, 04:53:57 PM by Jeronimo
»
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alavet
Orc Shaman
Offline
Posts: 1008
Re: Maps: vote for the best
«
Reply #7 on:
September 01, 2010, 04:59:09 PM »
Plain maps kills creativity and sudden factor. ALso it disband lots of defender possibilities which nullifies archers in change ofinfantry/cavalry.
even though this is kinda intresting challenge "for the best commander", cause there is no advantages or disadvantages due of map, i find plain maps like Pyramids extremely boring
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: Maps: vote for the best
«
Reply #8 on:
September 01, 2010, 05:15:06 PM »
yeah empty maps would be no fun, you may as well just use the pyramid map and charge head and see who has more luck
to use the terrain to your advantage is am important skill in playn dark omen
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Darkmancer
Developer
Offline
Posts: 406
Re: Maps: vote for the best
«
Reply #9 on:
September 01, 2010, 09:43:36 PM »
We could do with 3d photos of all the maps. Olly you can use blender fancy the job?
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Grend
2D Sprite Artist
Offline
Posts: 257
Re: Maps: vote for the best
«
Reply #10 on:
September 03, 2010, 10:30:38 AM »
TBH an empty map sounds boring. Especially since deployment would never end. Just rearranging regiments to your liking over and over and over and over
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