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Author Topic: Leopotam's Unity 3D Dark Omen possible remake project  (Read 35797 times)
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Leopotam
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« Reply #15 on: September 19, 2012, 07:03:50 AM »

Public test (apk package): http://goo.gl/EquP9
Requirements:
  • Android 2.1 and higher (multitouch)
  • ARMv6
  • gles1.1 support

Need to know:
  • correctness of gesture detection (navigation by tap and drag, zoom by pinch, rotation by 2-fingers "wheel" gesture)
  • overall perfomance (average fps)
« Last Edit: September 19, 2012, 07:15:37 AM by Leopotam » Logged
Darkmancer
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« Reply #16 on: September 19, 2012, 10:24:56 PM »

Hope it goes well, unfortunatly i've the fruit based phone.
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olly
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« Reply #17 on: September 19, 2012, 11:18:54 PM »

Sounds good, wish i could test but I don't have a smartphone either, only a desktop pc. Can u play android stuff on windows emulation or similar? Although without a touch screen it wouldn't be much help sorry.

Thnx






(please, please, please remake a pc desktop version instead)
Smiley
« Last Edit: September 20, 2012, 12:20:29 AM by olly » Logged

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Leopotam
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« Reply #18 on: September 20, 2012, 06:41:26 AM »

Quote
Hope it goes well, unfortunatly i've the fruit based phone.
Sorry, but apple builds wants macos ($1.5k) + dev-account ($99 per year) + personal apple hardware (iPhone $1k / iPad $0.5k) + unity3d iOS license ($400). Im not richman for to do something for this platform.

Quote
Sounds good, wish i could test but I don't have a smartphone either, only a desktop pc. Can u play android stuff on windows emulation or similar? Although without a touch screen it wouldn't be much help sorry.
I can create build for pc, but it will be not correct test (mouse use as touch simulator of one-touch gestures) - I need to test multitouch gestures.
« Last Edit: September 20, 2012, 06:51:58 AM by Leopotam » Logged
lordbraprus
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« Reply #19 on: September 22, 2012, 04:09:43 PM »

hi, nice job Smiley

i just wonder, in the end, youwant to make a DARK OMEN remake, or  a "standar" game with fantasy creatures.

anyway, i can help with the art stuff , like, desing a menu, drawing, icons pictures, but i need to know how many bits 8 16 32 or what, do you use? i can draw in pc, or in paper and then scan..

some examples of drawings:



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Leopotam
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« Reply #20 on: September 22, 2012, 06:13:27 PM »

i just wonder, in the end, youwant to make a DARK OMEN remake, or  a "standar" game with fantasy creatures.
DO remake for mobile devices. And than, maybe, for desktop.

anyway, i can help with the art stuff , like, desing a menu, drawing, icons pictures, but i need to know how many bits 8 16 32 or what, do you use? i can draw in pc, or in paper and then scan..
32 bit png. Rendered animated models from 16 sides preferable. Each animation can contains one or more frames.
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Leopotam
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« Reply #21 on: September 23, 2012, 11:38:09 AM »

or  a "standar" game with fantasy creatures.
Maybe, I dont understand you. Of course, Any content from "warhammer fantasy" universe cant be used.
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alavet
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« Reply #22 on: September 25, 2012, 06:56:57 PM »

how can i test your game? I have androind and willign to test Smiley
can you maybe pale it into google market?
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Leopotam
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« Reply #23 on: September 25, 2012, 08:06:35 PM »

how can i test your game? I have androind and willign to test Smiley

Sorry for delay, but very busy on main work. You can test this:
Public test (apk package): http://goo.gl/EquP9
Requirements:
  • Android 2.1 and higher (multitouch)
  • ARMv6
  • gles1.1 support

Need to know:
  • correctness of gesture detection (navigation by tap and drag, zoom by pinch, rotation by 2-fingers "wheel" gesture)
  • overall perfomance (average fps)


can you maybe pale it into google market?

Its very-very-very early pre-alpha, just prototype. Smiley
Current task - banners rendering without large amount of draw calls and with similar DO-banners behaviour.
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Ghabry
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« Reply #24 on: September 26, 2012, 05:58:41 PM »

I have a multitouch touchpad but the Android Emulator does not support multitouch.
When I try to run "Dark Omen" I get "The application has stopped unexpectedly".

Installed via "adb install -r do2-client.apk", emulator runs Android 2.1 ARM.

logcat says: "E/Unity   (  263): CPU features not supported! (no ARMv6+ / VFP)". (Emulated CPU is too bad)
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Leopotam
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« Reply #25 on: September 26, 2012, 06:22:11 PM »

Yep, and hardware accelerated opengl (gles1.1) not supported by emulator too. About touchpad - what about specs? Just say name of this wonder piece of hardware Smiley
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Ghabry
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« Reply #26 on: September 27, 2012, 01:14:29 AM »

Thats just the touchpad that is integrated in my new(er) laptop.
Device Manager says "Elan Smart-Touchpad"
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Leopotam
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« Reply #27 on: September 27, 2012, 05:03:23 AM »

Smiley)) Look at requirements.
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lordbraprus
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« Reply #28 on: September 29, 2012, 09:23:50 PM »

i just wonder, in the end, youwant to make a DARK OMEN remake, or  a "standar" game with fantasy creatures.
DO remake for mobile devices. And than, maybe, for desktop.

anyway, i can help with the art stuff , like, desing a menu, drawing, icons pictures, but i need to know how many bits 8 16 32 or what, do you use? i can draw in pc, or in paper and then scan..
32 bit png. Rendered animated models from 16 sides preferable. Each animation can contains one or more frames.


So , the units animations are 16 instead 8 like dark omen , and the point of view, is the same as dark omen, from top, angle? Smiley
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ito maquiesves
alexKhvorov
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« Reply #29 on: July 31, 2013, 08:16:59 PM »

check this out
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