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Author Topic: Conquest Battleground (OLD MAY JUNE JULY)  (Read 110827 times)
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Flak
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Jake Nielsen


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« on: May 19, 2009, 09:50:29 AM »

This Topic is for in-game related posts only

The Map
Red number represent starting locations which will be randomly assigned



Players----------------------------------Score
Warhammerfreak--Drow----Position 2---26
Alavet---------Vampire----Position 3---29
Malus------------Orcs----Position 5---27
Grend------------Drow----Position 4---29
Flak--------------Allies----Position 1---29

World Diplomacy
Flak is at war with Alavet and Warhammerfreak
Flak and Malus has Defensive alliance

Malus and Grend are at War

Warhammerfreak and Alavet has a Defensive Alliance

Victory Conditions

Victory Points: Have the highest amount of victory point at the end of the game.
Each regular territory yelds 1 VP per turn, a depot yelds 2 VP per turn, UU territories yeld 3 VP per turn and a capitol yelds 5 VP per turn. They are calculated each turn by the GM and added to the score.

Conquest: Capture and hold 31 Territories for 2 turn

Mystic: Capture and hold 5 UU Territories for 1 turn

Allied Victory: Capture and hold 45 Territories for 3 turns


Download the latest Update before making the game armies
* Conquestv25.zip (11.13 KB - downloaded 507 times.)

* Conquestv25.zip (11.13 KB - downloaded 507 times.)
« Last Edit: July 24, 2009, 01:13:19 PM by Flak » Logged

"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
alavet
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« Reply #1 on: May 19, 2009, 11:04:12 AM »

lol what about swap red territory with gray one? i dont wish much to be a red player currently Cheesy
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Flak
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« Reply #2 on: May 19, 2009, 11:18:52 AM »

alavet we cannot have big blank area in the middle Grin

being red is not easy, maybe for red diplomacy is not such a bad thing afterall hehe Wink
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"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Grend
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« Reply #3 on: May 20, 2009, 08:55:52 AM »

I`ll take the necromancers then. (But if WHfreak chooses goblins I would prefer the drow)
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Malus
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« Reply #4 on: May 20, 2009, 09:13:42 AM »

I´ll take the orcs then.

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Flak
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« Reply #5 on: May 20, 2009, 09:30:22 AM »

Hey Guys im glad to see you sign in

Grend you can decide Wink Drow has just been improved so you will need the lastes download v22
« Last Edit: May 20, 2009, 09:39:53 AM by Flak » Logged

"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Grend
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« Reply #6 on: May 20, 2009, 10:18:45 PM »

Ok. I`ll go for the drow then, I like new units  Smiley
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Flak
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« Reply #7 on: May 20, 2009, 11:10:16 PM »

cool Grend

tomorrow i will post the starting positions and the new download so that each player can make the armies and day after tomorrow is the first move

I look very forward to it Grin
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"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Flak
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« Reply #8 on: May 21, 2009, 10:29:56 AM »

Here we go Turn One is upon us
TURN 1
Warhammerfreak--Drow (Kislev)
Alavet------------Vampire (East Mountains)
Malus------------Orcs (Bretonia)
Grend------------Drow (Estalia)
Flak--------------Allies (Empire)




Remember to get this new Download to make armies and remember to name them currectly
* DO Conquest v23.zip (11.12 KB - downloaded 517 times.)

UD for drow
UV for vampires
GO for orcs
HA for elves
make your 3 armies but have a look at where they start before you do so, it might be a good idea to note that army 1 starts on your capitol and that a capitol has the defensive advantage of a defensive map if attacked, also note where to get the closest UU territory and if you will have to fight for it. The colored numbers 1-3 are ofcz the armies  Wink

Players to do list
Examine the map
Make your 3 armies (Report back when done)
Consider first move

* DO Conquest v23.zip (11.12 KB - downloaded 517 times.)
« Last Edit: May 21, 2009, 10:38:55 AM by Flak » Logged

"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
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« Reply #9 on: May 21, 2009, 12:32:02 PM »

Are the dows player allied/confederate? or dog eat dog Tongue?
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Flak
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« Reply #10 on: May 21, 2009, 01:52:53 PM »

Are the dows player allied/confederate? or dog eat dog Tongue?

big dog prolly eat smaller dog lol

they are not allied by default
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"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Malus
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« Reply #11 on: May 21, 2009, 05:22:31 PM »

All 3 armies are rdy to fight now!

Malus Orc Orders

Diplomacy Order:
Malus Orcs declares alliance with Flak Allies
Malus Orcs declares War on Grend Drow

Moves/Attacks
Malus Orcs MOves

OG2 moves from 3-2-C to 3-1-C, move

OG3 moves from 2-10-C to 3-5-C, move



« Last Edit: May 21, 2009, 10:05:31 PM by Flak » Logged

"I live to cheat death."
Commander Morgan Bernhardt

"We are the most civilised race in the world. We have more exquisite ways to kill than any other."
Lord Vraneth the Cruel, master of Har Ganeth
Flak
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« Reply #12 on: May 21, 2009, 10:04:58 PM »

GM has noted your moves Malus, Grend and Alavet and will update after all moves have been made Smiley
GM also notes Warhammerfreak has made armies and consider moves

Flak Allied Orders

Diplomacy
Flak Allies declare alliance with Malus Orcs


Moves/Attacks

HA1 moves from 4-5-B to 3-5-B, move

HA2 moves from 1-13-B to 3-14-B, move

HA3 moves from 2-2-B to 1-3-B, move

« Last Edit: May 22, 2009, 08:51:45 AM by Flak » Logged

"There is only one way out of hell, thats through it" -- General Patton

"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere

"Evil Turns upon it self" -- Paladine
Grend
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« Reply #13 on: May 22, 2009, 01:46:43 AM »

Grend`s Dark Elves

Army 1 moves to 3-1 e
Army 2 moves to 3-12 c
Army 3 moves to 3-5 c

Ask Alavet for an Alliance?
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alavet
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« Reply #14 on: May 22, 2009, 06:17:11 AM »

Grend sorry, you ambassador walking too slow and still hvnt reached my death capitol, lol

Alavet Vampire Orders
Diplomacy
Alavet Vampire declares temporary alliance for 8 turns with Warhammerfreak--Drow
Alavet Vampire declares war with Flak Allied

HOUND2 moves from 2-11-A to 2-10-A
HARE3 moves from 2-7-I to 3-12-B
OAK1 moves from 2-12-I to 2-9-A

p.s. we have two drows so i suggest to give names to the armies (so did i). and also it looks more funny and sweet. number in the army will symbolize #of battles its participated (to scary off some weak armies as well and to be proud, lol). maybe you though so, im just actually hvnt read all rules yes Cheesy
///also i hope u will change colours of the map with every turn

« Last Edit: May 22, 2009, 08:51:08 AM by Flak » Logged

Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
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