December 21, 2024, 12:52:22 PM

Username
Password

Pages: [1]   Go Down
Print
Author Topic: Linux/Wine support: Current Status *News*  (Read 4269 times)
0 Members and 1 Guest are viewing this topic.
DMJC
Giant Scorpion
*
Offline Offline

Posts: 9


View Profile
« on: November 15, 2014, 12:38:38 AM »

Hello Everyone,

I have just tested the new wine wine-1.7.31. I needed to use the NOCD patch as well as the Page flip hack.... But I can now report that Dark Omen Loads/Runs. It boots into the game into the main menu. There's a lot of graphical corruption, but it now gets into the 3d battlefield! This is the first time that Dark Omen has ever gotten past, or even displayed the main menu on Linux. It seems to perform really fast. Now bear in mind this is still very early days. I have not tested 16-bit colour mode yet, nor have I tried to edit the registry/graphics settings. I have included a screenshot.


* Dark Omen Ingame.png (36.85 KB, 642x506 - viewed 891 times.)
Logged
olly
Global Spokesperson
*
Offline Offline

Posts: 2300



View Profile
« Reply #1 on: November 15, 2014, 03:40:06 PM »

Well done! You've certainly made great progress. The screen shot does look identical to when I haven't set 16 bit colour on win7/8 (using Aqrit 3d Flip fix), so hopefully you can get even further with your investigations, when you get to try 16bit colour.

Smiley
« Last Edit: November 15, 2014, 03:46:02 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
DMJC
Giant Scorpion
*
Offline Offline

Posts: 9


View Profile
« Reply #2 on: November 21, 2014, 10:22:37 PM »

Ingame map screenshot taken on Linux. Had to set colour depth to 16-bit. Still doesn't support terrain/unit rendering.


* dark omen map.jpg (113.49 KB, 642x506 - viewed 876 times.)
Logged
Pages: [1]   Go Up
Print
Jump to: