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Dark Omen Soundtrack and PSX-PC differences
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Topic: Dark Omen Soundtrack and PSX-PC differences (Read 20331 times)
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Igor Kool
Night Goblin Archer
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Posts: 20
Dark Omen Soundtrack and PSX-PC differences
«
on:
September 04, 2009, 05:28:31 PM »
Hey everyone, I know it's a bit strange of making a whole topic about it, but I was just wondering, what are the main differences of the PC version of Dark Omen and the PSX version? The only things I could remember were the soundtrack was more different and no multiplayer... Does anyone know anything else? Or there really aren't any more differences?
«
Last Edit: September 04, 2009, 07:42:06 PM by Ghabry
»
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Ghabry
Developer
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Posts: 1020
Re: Dark Omen Soundtrack
«
Reply #1 on:
September 04, 2009, 07:41:22 PM »
We have a
German Topic about the Differences in PSX Version
.
Maybe we should translate it sometime or use google translate for it please ^^.
Some differences:
You have to select the regiments before the map is loaded
The selected regiments are auto deployed but you can move them around
You can only play with 8 regiments
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olly
Global Spokesperson
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Posts: 2275
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #2 on:
September 04, 2009, 09:16:52 PM »
http://forum.dark-omen.org/tactical-wargaming-and-other-warhammer-games/playstation-sothr-and-dark-omen-vids-t375.0.html
check out all the PSX videos of Dark Omen
«
Last Edit: September 04, 2009, 09:27:40 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Igor Kool
Night Goblin Archer
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Posts: 20
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #3 on:
September 04, 2009, 09:57:48 PM »
Oh ok thanks guys! Appreciate it!
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Mikademus
Developer
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Posts: 546
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #4 on:
September 12, 2009, 09:10:03 AM »
Also, the PSX version has a simplified interface with four instead of six buttons to match the PSX's ☓○△□ keys.
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sipax
Campaign Creator
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Posts: 147
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #5 on:
September 17, 2009, 06:25:42 PM »
Igor Kool, im not too sure but in PS version there were more missions. As i remember one: if you decline to help ogres, you will fight against them, but im not sure! (im doesnt played DO on PS, i was only observer for long time). Maybe there some more different/additional missions.
I will repeat im not sure it was long time ago, but im remember this and this is strange!
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Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
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tovertrut
Mummy
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Posts: 113
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #6 on:
September 18, 2009, 10:18:33 PM »
i always used to play on ps and never fought against the ogres.
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Ghabry
Developer
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Posts: 1020
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #7 on:
September 18, 2009, 11:25:14 PM »
I extracted the Singleplayer Army File out of the Iso (using a hex editor because I couldn't find the file
).
Changes compared to PC-Version:
Different Values in unimportant sections of the header (random garbage data
)
Ogres have unknown unit type 0x47 (!)
Dwarfs have reduced Weapon Skill (4 instead of 5) and reduced Strength (3 instead of 4)
Grail Knights have reduced Toughness (3 instead of 4)
I attached the file.
edit: Found the file
X:\DARKOMEN\HOST\HOSTORG.DAT at offset 0x75C800
1parm_psx.arm
(4.59 KB - downloaded 609 times.)
«
Last Edit: September 18, 2009, 11:34:52 PM by Ghabry
»
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tovertrut
Mummy
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Posts: 113
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #8 on:
September 19, 2009, 08:04:26 AM »
so,are the dwarfs,ogres,grail knights better in pc or on ps?
my gues is that they are stronger on ps(just seems like some units performed better on ps game then they do on pc game)
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Ghabry
Developer
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Posts: 1020
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #9 on:
September 19, 2009, 12:46:44 PM »
No they are worse on Playstation but on the other hand the number of enemies is sometimes reduced.
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tovertrut
Mummy
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Posts: 113
Re: Dark Omen Soundtrack and PSX-PC differences
«
Reply #10 on:
September 19, 2009, 01:15:40 PM »
weird,i always had the feeling that my units performed better on the ps...then again i have often played easy and normal on ps version.
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sipax
Campaign Creator
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Posts: 147
Re: Dark Omen Soundtrack
«
Reply #11 on:
July 20, 2012, 12:19:06 AM »
Quote from: Ghabry on September 04, 2009, 07:41:22 PM
Some differences:
You have to select the regiments before the map is loaded
This also includes opportunity to open troop roster before 1st battle, so you can buy extra armor at 1st mission (if my memory is correct - you cant do so in PC version).
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Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
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