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31  Warhammer Dark Omen / Rules and Standards / Re: Wizzards have to make Suicide? on: May 02, 2009, 07:49:32 PM
This rule is not related to 5000/15 it was a specific rule for the tournament. So in general, both player have to agree it before battle, when you play outside of a tourney.

Sry bembelimen but im not agree whit u.

First, a rule is a rule and if there is one then it must be always applied in all 5k15 (same kind) modes including friendly games.

Second, if players wanna play whitout rules or using an unexisting one, then thats another case.

Third, 5k15 rules on wiki page does not refers to this point, if the rules exists then it must be done official and published, otherwise the specific limitation doesnt exists. You guys have done a great job so pls dont leave this point whitout publishing if u determinate to insert it. Its a serious comunnity.

Fourth, im not agree whit this "shadow rule" because its a very simply concept behind the scenes, if a player canĀ“t kill me then logically I WIN. How tha hell its suppose that i loose the game if my opponent cant kill me??

Fifth, teleporting magic is an original option included on the game and i dont see a good reason for dismissed more than a "multiplayer boring reason".  Thats isnt enough for me and cannot be over the software capacities.

Six, 5k15 rules uses lvl1 armies and teleporting magic its random selected, its not a choice, u never know what magic..... bla bla bla... u know that. So if i choose a mage its for what?? If im not wrong, is for use his magic powers.

Seven, its my duty to be prepared for a teleporting mage and perform a good army.

Instead of that, obviously i understand the problem that this causes in multi games and this would be solved and published.

Maybe some of u have noticed that im trying to review 5k15 rules. I have read about factions and the suggestions made in 5000/15 topic and i have found too many interesting opinions. Some concepts like Honor codes, CHW and other could be aplied on 5k15 games for finally obtain a mayor rule setting where all the better things extracted from each rule conform some kind of "ultimate multiplayer rule". I got some ideas but it still too early, i need more opinions and suggestions too.

Pls guys, lets try to fix this using a common sense and making a good rule for all of us.
32  Warhammer Dark Omen / Rules and Standards / Re: 5k/15 revision (7k/21 - 9k/27) plus Elite mode - fundaments on: April 29, 2009, 06:27:47 PM
Hi Mikademus, this is what i think:
(still more explained for the rest of the community)

I can write a Wiki article including some new rules and improvements for discussion and the way to insert Elites Troops but i still dont know if players have understood that THEY HAVE TO SET THE SPECIFIC POINTS TO THE UNIQUE TABLE (just like they are doing in 5000/15 topic  http://forum.dark-omen.org/multiplayer/500015-t252.0.html ) but considering a min of 32 points in total for every race.

They r doing a great work on that forum, i have seen some power/comparission graphics and more things but seems that they still dont understand that table must be adjusted to an specific parameter.

Here the main topics are:

- THE UNIQUE TABLE PARAMETERS and not the specific points.
- IMPLEMENTATION OF ELITE FORCES.
- ITEMS POINT TABLE.

THE UNIQUE TABLE PARAMETERS - explanation
The point tables made by me are only a proposition and are examples of how should be the manner to set THE TOTAL OF POINTS (parameters).

Here's the first example:  (original table left / improved one right)
Pls notice that the points were raised to 32 in first Greenskins troops column; table points cant be lower than 32 points because we need some points over 27.

1.- Are players agree using 5 points over 27?  Could be between 3 to 10.
2.- Players must set 32 points into table using their own fundaments, knowing and wishes (if they are all agree using 5 points over 27)
 

Second example:
"re-touches"
Original empire table had 43 points, exactly 18 points over greenskins.
If Greenskins are raised to 32 points then the new empire table MUST BE RAISED 18 POINTS over 32, that means 50.


Third example:
more "re-touches", same fundaments used as before on empire tables but in this case the new table was raised only 6 points over Greens instead 12. I used my own criteria due to playliability.

3.- All players should use their own criteria, same as used on 5000/15 topic before done some "new rules or improvements" but remembering that the unique table has its parameters.


Last example:

4.- Players must decide if they wanna adjust especific points to the items table, just a suggestion made only like a complement to the new 7k21 and 9k27 games (if they realise). Use your own judgement.


IMPLEMENTATION OF ELITE FORCES
im not gonna refer to this while players dont decide or refer about the questions/dudes 1, 2, 3, and 4.

ITEMS POINT TABLE
Its over there !! Its the question number 4, You decide.

If u got some difficults when u see the table points due to bad quality, just go to:

http://mausoleojuegos.iespana.es/ , once inside there u have to click in:
Anexo1: Warhammer Dark Omen ; inside there are the original pictures.

Thx for your time.
33  Warhammer Dark Omen / Tournaments / Re: Tournament April on: April 23, 2009, 06:11:47 PM
i dont know if i'll survive to this Friday, too many beers incoming

....but if im alive, ill be on tournament
34  Warhammer Dark Omen / Rules and Standards / Re: 5k/15 revision (7k/21 - 9k/27) plus Elite mode - fundaments on: April 22, 2009, 07:07:31 AM
This is a proyect for all, in fact there are some things that we must discuss:

-use an unique table points for 5, 7 and 9k games
its OK! , for more detailed explanation this conclusion has the current logic fundament (using 5k/15 like "base system"):
5000 = 15 points
6000 = 18 points
7000 = 21 points
8000 = 24 points
9000 = 27 points
10000= 30 points

or;

3000 ------> 5000 (its up a 66%)       =       10 ------> 15 (its up a 50%) [3K/10 - 5k/15]
5000 ------> 7000 (its up a 40%)       =       15 ------> 21 (its up a 40%)
7000 ------> 9000 (its up a 28%)       =       21 ------> 27 (its up a 28%)

5x2=10  and 15x2=30 so, its obviously that 21 and 27 are the settings for 7 & 9K games (porcentage/proporcionality);
so 27 is the max amount of points for use in rules (theorically this should maintain the playlability that 5k/15 has)


-the 5k/15 playlability must be preserved in later games
just explained before and thats why we need an unique table

-all troops and items conbinations must be posible inside
Non of this "fundaments" should be applyed extrictly, this is a comunnity of DO gamers and all of u can/could do your own propositions. BGK and horns could be perfectly banned on 5k and 7k games, not so in 9k games.
Finally....  u got reason Olly, its not necessary to set a max of 15 points between troops and items; the sum of points between troops and items do not must exceed 27 points.
However, its more practical to do some "specific rules" for 5 and 7k games than points adjustments to table.

-beside that, rule must continue to be restricting the multi games
If all of u are agree using 9k/27 system (assuming that the system has been previously tested and approved), then the unique table must have at least "some points over the maximun of 27 points deduced for 9k battles", otherwise the rule isnt effective and vanish.
In my personal opinion the unique table should have at least 5 points over the maximun; that means 32 points and the actual table only has 25 points for greenskins.
If we made some adjusts for greenskins table, then we must do some "retouching" for the rest of tables.
Nobody sais than 5 points over 27 its the ideal amount, the job to decide that its yours; could be 1, 2, 3.... 731354635157, etc

-Elite Troop
all of us wanna fight using our experienced regimments!!!
Like u said its only a concept, i dont got any mayor idea of how to introduce this into rules but we must find out a way.
Elite troops could be used freely, using all the items colected on winned battles and our winner troops.
Just a blurred idea.
5k/15 winner armies should be saved as "elite armie-A", that way u got 5k/15 unexperienced one for tournaments and the experienced one for special battles; special battles needs some unknown rules.
Main idea: 5k/15 uses lvl1 unarmored troops, capped and items restricted. Should be very funny to own an 25k gold army full of magic items and using troops that once a time were lvl1. (at least for me)

"we fight for glory, gold and items, those are our prizes on battlefield"


-looking4 the way to use other lvls(lv 2,3,4) of troops
If we find a way inserting ruled elite forces on multi games, then we will not need to find a way for using lvl 2 and up troops. We must find a way to use our experienced troops growing from lvl 1.
Why does we need a rule for this??
Like Olly said: the problem would be that to gain experience would mean to win
and therefore become stronger, making other players unlikely to win and
gain their own experience



Thx for helping Olly, its difficult for me to explain members all this detailed and do not lost/confuse the main idea.


"no one has made really dishonourable armies and it has kept it small and
enjoyable Battles
"
......completely agree
35  Warhammer Dark Omen / Rules and Standards / 5k/15 revision (7k/21 - 9k/27) plus Elite mode - fundaments on: April 20, 2009, 09:20:33 PM
I know that im not an eminence on Darko as all of u mates, in fact i have been playing paused and most players doesnt knows me, but i have been studing seriously multiplayer rules because i have encountered a very interesting mode of playing.
I have studied the system rules and i believe that and found enough fundaments for doing some modifications. The big problem for me is the language, im a sapanish speaker so im apologize for have been done this article in my native languaje.

U can find the specific article in:

http://mausoleojuegos.iespana.es/

inside there, u must apply Anexo1:Warhammer Dark Omen

Pls, use google translate system or another media.
--------------------------
suggestions??
36  Warhammer Dark Omen / Help Section / Re: Ultimate Multiplayer Connection Fixes on: January 19, 2009, 09:09:15 PM
hi guys, first post here.

i got this little "tip" for those who has connection problems, i have intalled a commercial firewall and, of course, the original windows firewall. The second one has privilegies over the first one so maybe some of u could have the same problem when trying to connect your opponents (or vice versa). If u allow engrel.exe and dplay.exe to the web "maybe" your windows firewall  has not made the appropiate chages and permissions so, u must to check it too.

This problem generates when u install Dark Omen for first time and you not allow Darko (engrel.exe) to acces trought the web generatin an automatic block on both firewalls even you unblock engrel.exe trought the commercial firewall later, the limitations should continue.

Go to control panel> windows firewall> exeptions> and check if Dark Omen has the current rights for the web acces.

check this avi video for more help:  
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