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Using multiplayer armies in singleplayer...
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Topic: Using multiplayer armies in singleplayer... (Read 3177 times)
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Dread_Nose
Giant Scorpion
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Posts: 5
Using multiplayer armies in singleplayer...
«
on:
May 28, 2009, 08:57:49 PM »
I managed to get this to work back in the day but am unable to it now. From what i remember all i did was 'generate' an army in the multiplayer mode using the units from the purchase I then took the saved .arm file from the 2PARM folder and pasted it into the 1PARM folder changing the name to PLYR_ALL.arm.
I played the entire campaign through with elf guards, elf archers and treemen (
).
Anyway it doesnt seem to work anymore...what am i doing wrong? any suggestions?
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bembelimen
Crossbowman
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Posts: 730
Who am I and how many?
Re: Using multiplayer armies in singleplayer...
«
Reply #1 on:
May 29, 2009, 01:04:41 AM »
Hello
you could use
wh32edit
for editing your singleplayer army or search our download section, perhaps doc111 have something like that included.
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"Sir we are surrounded!!!" "Excellent, then we can attack in any direction."
Ghabry
Developer
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Posts: 1020
Re: Using multiplayer armies in singleplayer...
«
Reply #2 on:
May 29, 2009, 09:18:20 AM »
You have to give your units the correct "unique unit ID" (and set all units except the the first 4 to Status inactive) with Wh32edit.
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Dread_Nose
Giant Scorpion
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Posts: 5
Re: Using multiplayer armies in singleplayer...
«
Reply #3 on:
May 31, 2009, 07:57:05 PM »
All sorted now, i had to use wh32edit in the end and change the units alignment to 'good' from 'evil' to get it to work. Havent a clue how i did it the first time round, i never had access to this software!
Its all good practice for multiplayer as the game doesnt have a 'skirmish' mode and you cant play the other races.
Thanks for all your help!
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