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Dark Omen 2
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Topic: Dark Omen 2 (Read 176890 times)
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Grend
Moderator
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Posts: 257
Dark Omen 2
«
on:
December 21, 2010, 03:17:37 PM »
\\\\NEW MOD PACK NOW INCLUDES Dark Omen 2 and 13 other Campaigns such as Dark Omen Expanded ////
Download New Mod Pack July 2017 here ->
http://forum.dark-omen.org/help-section/ultimate-dark-omen-xpvistawin7win81win10-game-fixes-t111.0.html
ModList.jpg
(133 KB. 639x479 - viewed 5252 times.)
24 new Maps
DO2.jpg
(144.94 KB. 640x480 - viewed 6677 times.)
New Dark Elves, Skaven, Wood Elves and Dwarfs
HeadsB.jpg
(166.94 KB. 954x365 - viewed 2240 times.)
New Campaign decision paths to take
Gotrek9.jpg
(111.36 KB. 640x480 - viewed 5814 times.)
Dwarf3.jpg
(111.99 KB. 640x480 - viewed 5458 times.)
OLD DARK OMEN EXPANDED POST BELOW BEFORE BEING COMBINED INTO LATEST MOD PACK ->
Dark Omen Expanded is now out!
Includes lizardmen sprites by Lordbrapus!
http://www.sendspace.com/file/65n13b
https://spreadsheets.google.com/ccc?key=0AhwzpYrrq5rHdG5vSUZXZ0taMC1KbHFqOU1LM3FlX0E&hl=en&authkey=CLyq95sE
Spreadsheet file for DOE2
Hi, I`ve made a quite big update to the project, so big that I decided to name it DOE2.
This new version includes:
Multiplayer:
3 big lists instead of 11!
Instead of having many hard to balance lists, I decided to try having three big lists with the coolest units
from all the teams.
Humans: Empire, Brettonnia, Kislev, Lizardmen, Ogre mercenaries, Wood Elves
Unded: Vampires, Tomb Kings, Chaos, Dark Elves
Greenskins: Orcs, goblins, Chaos Dwarves, Ogre Kingdoms, Skaven
Single Player:
Complete new singleplayer campaign!
Play as Morgan Bernhardt with his rag tag band as he fights an evil Deamon Prince!
Includes many new enemies and allies, and increased difficulity (Not extreme though)
Other new stuff:
Many new banners
New sprites
Skaven assasin
Skaven skryre rat
Deamon Prince (WIP)
Reiksguard Knight
Saurus Temple Guard
Skink
Chameleon Skink
Pictures
I will not be able to work on this for quite some time after this I`m afraid so I really hope it works well!
And a big thanks to Lordbrapus for letting me include his lizardmen in the project!
-Grend
«
Last Edit: August 24, 2017, 05:34:38 PM by olly
»
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olly
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Posts: 2300
Re: Dark Omen 2 released (beta)
«
Reply #1 on:
December 21, 2010, 03:32:33 PM »
Totally Amazing Work!
On behalf of all Dark Omen fans and our Community We Thank you!
The Skaven looks Fantastic, another dream come true to see them in Dark Omen.
«
Last Edit: December 21, 2010, 03:41:15 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
alavet
Orc Shaman
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Posts: 1008
Re: Dark Omen 2 released (beta)
«
Reply #2 on:
December 21, 2010, 06:06:27 PM »
can i zoom in more?
((
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
lordbraprus
Crossbowman
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Posts: 714
wiiiii
Re: Dark Omen 2 released (beta)
«
Reply #3 on:
December 21, 2010, 06:16:26 PM »
nice
grend, iam pretty sure jeronimo will be interested in study this mod carefully jaja lol
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ito maquiesves
Jeronimo
Night Goblin Shaman
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Posts: 542
Re: Dark Omen 2 released (beta)
«
Reply #4 on:
December 21, 2010, 08:55:22 PM »
Quote from: lordbraprus on December 21, 2010, 06:16:26 PM
nice
grend, iam pretty sure jeronimo will be interested in study this mod carefully jaja lol
Ohh, give me break
I was expecting this 2nd release. It was time!!
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Mikademus
Developer
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Posts: 546
Re: Dark Omen 2 released (beta)
«
Reply #5 on:
December 21, 2010, 09:33:42 PM »
Skaven?! Count me in! Or rather, give me a solid gun emplacement and let me let loose on the disgusting critters!
\o/
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Flak
Super Moderator
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Posts: 1463
Jake Nielsen
Re: Dark Omen 2 released (beta)
«
Reply #6 on:
December 22, 2010, 07:24:11 PM »
oh my interesting nice to see skaven revived and lizardmen
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"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Nitrox
Skeleton Archer
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Posts: 340
Re: Dark Omen 2 released (beta)
«
Reply #7 on:
December 23, 2010, 12:41:45 AM »
Wow! Tomb kings! Hell yea
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olly
Global Spokesperson
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Posts: 2300
Re: Dark Omen 2 released (beta)
«
Reply #8 on:
December 27, 2010, 04:21:31 PM »
I have been enjoying the Campaign, especially against all the Extra Warhammer Races
But the Lizardmen defeated me, so having to Restart from an earlier good Save.
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
Grend
Moderator
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Posts: 257
Re: Dark Omen 2 released (beta)
«
Reply #9 on:
December 28, 2010, 12:50:45 PM »
lol glad you like it, I liked it alot too. Unsure if it is beatable though, it gets increasingly hard as you go ^^
The first missions are quite simple, but then it just gets harder and harder
My fav map is the troll hunt one, you have to fight like every type of monster in that map haha
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lordbraprus
Crossbowman
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Posts: 714
wiiiii
Re: Dark Omen 2 released (beta)
«
Reply #10 on:
December 30, 2010, 05:11:34 AM »
cooll i am happy that lizardmen killed olly!!!!!!!!!!!!
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ito maquiesves
lordbraprus
Crossbowman
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Posts: 714
wiiiii
Re: Dark Omen 2 released (beta)
«
Reply #11 on:
December 30, 2010, 05:15:19 AM »
HMM but i see something suspictious, i see 3 Temple guard regiments
isnt taht too much? consedering them a heavy unit, if they were 3 skinks regiments it is okay, unless there are 3 templre guard and 6 skink regiments :|:O
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olly
Global Spokesperson
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Posts: 2300
Re: Dark Omen 2 released (beta)
«
Reply #12 on:
December 30, 2010, 01:49:00 PM »
I've beaten the Lizardmen now and currently stuck in the Northen Wastes after Troll Country, as down to a few good units, that may take me to the Final Battle, if I'm lucky! Great Campaign!
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
iaxx
Troll
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Posts: 1
Re: Dark Omen 2 released (beta)
«
Reply #13 on:
December 31, 2010, 03:56:37 PM »
Hallo!
Thank you for this release, it's cool!
But... i'm blocked in that mission where allied lizards turn around the map ever and ever....how do I complete mission? I killed every enemy already!
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olly
Global Spokesperson
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Posts: 2300
Re: Dark Omen 2 released (beta)
«
Reply #14 on:
December 31, 2010, 04:58:12 PM »
Hi, yes I had the same problem last night,
The lizardmen are controllable (alignment set to Good not Evil using Stats Editor), you can alter it yourself using Ghabry's Wh32Edit Stats Editor (good practice) or wait until I fix it and replace the Download. I even killed them all with my Mortar but the game still didn't end. Did u notice your dwarfs were invisible when standing idle? Great Campaign with so many races and beasts!
**********I have now fixed the download and replaced the B405NME.ARM file************************
«
Last Edit: December 31, 2010, 05:20:29 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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