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Topic: Sprites (Read 7660 times)
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olly
Global Spokesperson
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Posts: 2301
Sprites
«
on:
January 24, 2009, 02:46:44 PM »
To create new Sprites/Banners please use Rob's Dark Omen Viewer RDose
http://en.dark-omen.org/downloads/view-details/1.-modding-tools/3.-sprite-editors/rdose.html
Export the Sprite as a .Film (FilmStrip) that can be edited with Notepad and the TGA files edited with Gimp.
Any New Sprites must be made in 4bit 16 Colours and Indexed within GIMP ->Image->Mode->Indexed -> 16 colours
"You cannot use transparency in the final image otherwise it turns pink. the first indexed colour needs to be the green DO uses for transparency. Also a common colour is a light blue which DO treats as the units shadow.
Sometimes you have to realign individual sprites when RDOSE throws a hissy fit.
The red dot need to be put at the bottom centre of the unit: not the centre image.
If you need to expand the canvas do it uniformly eg 120% x 120% not 100 x 120. Even if your going to make the new sprite fatter/thinner than before".
«
Last Edit: September 06, 2010, 07:44:34 PM by olly
»
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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