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3d max work
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Topic: 3d max work (Read 10808 times)
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lordbraprus
Crossbowman
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Posts: 713
wiiiii
3d max work
«
on:
November 24, 2009, 06:02:19 PM »
well here i post a pic of my humanoid body (will use it for human elfs , chaos, etc).
then i have to make armour and texture it and do the process i made for hidra.
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ito maquiesves
lordbraprus
Crossbowman
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Posts: 713
wiiiii
Re: 3d max work
«
Reply #1 on:
November 24, 2009, 07:47:40 PM »
well here i started making the first clothe (future chain main, or plate armour. leather armour)
whatever
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ito maquiesves
Mikademus
Developer
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Posts: 546
Re: 3d max work
«
Reply #2 on:
November 24, 2009, 08:44:31 PM »
Bald guy tells me he's seriously in need of a hat!
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lordbraprus
Crossbowman
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Posts: 713
wiiiii
Re: 3d max work
«
Reply #3 on:
November 25, 2009, 06:49:19 AM »
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ito maquiesves
lordbraprus
Crossbowman
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Posts: 713
wiiiii
Re: 3d max work
«
Reply #4 on:
November 25, 2009, 08:31:02 PM »
we can say i am a pro
i putted to the black guard a motorbike chest hahah he is cool now, modern and softly (?)
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ito maquiesves
alavet
Orc Shaman
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Posts: 1004
Re: 3d max work
«
Reply #5 on:
November 26, 2009, 07:48:18 AM »
lol, nice evolution from a peasant to the warrior
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
Grend
2D Sprite Artist
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Posts: 257
Re: 3d max work
«
Reply #6 on:
November 27, 2009, 08:52:21 PM »
So I take you know how to weight? If not animating those models will be a bit hard no?
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lordbraprus
Crossbowman
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Posts: 713
wiiiii
Re: 3d max work
«
Reply #7 on:
November 27, 2009, 09:30:27 PM »
here look
well i moddify it 5 minutes later
«
Last Edit: November 27, 2009, 10:23:49 PM by lordbraprus
»
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ito maquiesves
lordbraprus
Crossbowman
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Posts: 713
wiiiii
Re: 3d max work
«
Reply #8 on:
November 27, 2009, 10:24:51 PM »
i decided to change the armour to a darker one :p like it should be an black guard armour... i took the texture from warrhammer online art work and the chain mail from internet, as the old armours
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ito maquiesves
lordbraprus
Crossbowman
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Posts: 713
wiiiii
Re: 3d max work
«
Reply #9 on:
November 28, 2009, 04:33:42 AM »
it is done, i dunno why, but the animation stuff doesnt work,, so i will make step by step "animation"
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ito maquiesves
alavet
Orc Shaman
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Posts: 1004
Re: 3d max work
«
Reply #10 on:
November 28, 2009, 11:05:14 AM »
wow oh man. very good stuff
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Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
olly
Global Spokesperson
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Posts: 2274
Re: 3d max work
«
Reply #11 on:
November 28, 2009, 06:34:14 PM »
Excellent Stuff!
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
warhammerfreak
Greatsword
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Posts: 196
Re: 3d max work
«
Reply #12 on:
November 28, 2009, 11:12:17 PM »
Yeah, this stuff is awesome.
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"Did you know that there are those days that even my lucky underpants with spacerockets won't help." "Then u did everything that was in your power ."
lordbraprus
Crossbowman
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Posts: 713
wiiiii
Re: 3d max work
«
Reply #13 on:
November 29, 2009, 01:20:47 AM »
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ito maquiesves
Mikademus
Developer
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Posts: 546
Re: 3d max work
«
Reply #14 on:
November 29, 2009, 02:57:47 PM »
The models look really great as sprites when used in the game! Really good work!
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