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Init and Init modifiers

Darkmancer 12 8376 Last post May 31, 2010, 11:03:33 PM
by olly
Strength and strength modifiers in DO
Okay me and olly have just spent the evenning testing strength and toughness leading to:Dark Omen Strength v Toughness table    ...

Darkmancer 9 8169 Last post June 23, 2017, 12:09:47 PM
by EvgenS
Troops: Stat bonus per level
Hi,I vaguely remember discussions about what stat bonus is given to troops per experience level.I did not find materials on the ...

cuthalion 6 7168 Last post November 15, 2015, 08:12:16 PM
by Ghabry
How 'hate greenskins' works
Hi,It is just an observation I want to document. Related to a few chats that took place between Olly Ghabry and me.Elves have fl...

cuthalion 0 3438 Last post May 15, 2015, 11:23:33 AM
by cuthalion
add to voices variety: possible or not to make such a Mod?
It would be really cool if it were possible to enhance system of voices with which units talk during battle. More variety and im...

cuthalion 1 2251 Last post May 04, 2015, 04:07:32 PM
by cuthalion
Units speed in Dark Omen
I tested units speed a bit and noticed that my Cavalry with movement=3 moved at the same pace as cavalry with movement=4. The on...

cuthalion 10 5927 Last post July 21, 2017, 06:44:43 PM
by EvgenS
DO: sprite format for different unit types
as far as I remember there was a strict set of rules for different unit type sprites.Infantry should have format 3-3-5 or 3-3-3 ...

cuthalion 2 1753 Last post April 21, 2015, 08:29:17 AM
by cuthalion
Races in DO. Possible to add more?
If I remember correctly, when I edited campaign a few years ago, there was no possibility to add more races to DO.There was a fl...

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cuthalion 19 10558 Last post May 14, 2015, 01:08:50 PM
by olly
Artillery => Archers
I noticed Artillery was changed to Archers in many modifications. I like the idea, but I have a question.Cannon has to be a lead...

cuthalion 3 2867 Last post April 14, 2012, 05:45:45 AM
by cuthalion
Archers vs Infantry in melee.
The help files about Grudgebringer Xbows and Imperial Bows say that they are less efficient in hand2hand combat than ordinary in...

cuthalion 3 3035 Last post April 10, 2012, 05:59:21 PM
by cuthalion
Clarification on melee weapons and something else
Hi,When looking through the forum, I found that Wight Blades allow delivering multiple wounds (1-3 at random if I remember?) and...

cuthalion 3 2720 Last post March 21, 2012, 10:38:06 PM
by Darkmancer
Mage Flag
Wh32 suggests that there are 4 types of mages: base mage, orc adept, adept mage, master mage.I thought it was something independ...

cuthalion 11 6461 Last post March 16, 2012, 06:18:25 AM
by cuthalion
Trolls and Magic Protection
I was playing around with my hex editor, and was wondering what parameter gives Trolls resi-magic.It's not Unit Type as they hav...

cuthalion 10 5414 Last post March 03, 2012, 11:56:09 PM
by olly
Problem with wh2edit
Hi i downloaded the wh2edit just recently and i looked upp the read me and downloaded the dos program, installed that and moved ...

Belzarius 10 5477 Last post December 25, 2008, 09:05:50 PM
by Ghabry
idea for new army: Dwarves.
It strikes me that alot of players of the game would like to see some new factions within the dark omen going all out a...

armoured-lemming 8 4790 Last post February 24, 2009, 06:10:10 PM
by bembelimen
Bunch of stuff
Hey people. New and all. I own an original to the game, bought when first came out. Go for a play blitz every year or two.This t...

AnmanIndustries 13 7534 Last post September 21, 2011, 03:18:35 AM
by AnmanIndustries
Spells mechanics: what each spell doing excactly?
Maybe it's a wrong suborum but still: does any1 have an idea what each spell excactly does? i wonder what does doombolt or fireb...

alavet 5 4723 Last post October 16, 2009, 07:13:31 PM
by sipax
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