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Mod Selector This program allows you to select between different Dark Omen Mods without overwriting any original files.Please report any prob... « 1 2 ... 5 6 » |
Ghabry | 82 | 87581 |
January 02, 2020, 04:34:32 PM by olly |
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HOWTO: Sprite Editing with Mdose and WH2Edit Unit-Stats Editor by Mikademus Quick guide to creating your own Sprites/Units in MDose Sprite Editor1) Download and install DOC111 Dark Omen Mod (by Mikademus ... |
olly | 1 | 6802 |
September 01, 2008, 10:43:04 PM by olly |
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modding spells after staring at the "magic_attribute_table" ( file offset 0x000E2FB8 ) for awhilethis is what it looks like to me...magic_attri... |
aqrit | 1 | 3529 |
October 18, 2016, 09:03:12 PM by olly |
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Multiplayer with DO2 Mods Hey guys,I'm currently customising the DO2 mod to create a Dark Elf campaign adding the following:- Witch Elves- Har Ganeth Exec... |
CrackBaby | 2 | 3121 |
April 23, 2017, 10:58:16 PM by CrackBaby |
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Map Viewer questions I have a few questions for the author of the Map Viewer(Rob?). I have been messing around, trying to get a C# engine going, and... « 1 2 » |
crash | 24 | 17058 |
November 16, 2013, 01:56:14 PM by olly |
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PRJ file EXCL block I just came across a major error in my work. For the first time, I tried loading a different map than b101, and it turns out I'... |
crash | 13 | 10787 |
December 28, 2013, 08:31:51 PM by crash |
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General modding questions I am working on getting Rob's c# files to load in my editor, so the models can be loaded as is(.m3d). I have some general d o q... « 1 2 3 4 » |
crash | 45 | 30617 |
April 05, 2017, 02:41:44 PM by olly |
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Campaign idea I had an idea for a campaign:Forms app to connect a host and client- small map to move tokens around on. Uses hooks to capture... |
crash | 3 | 3688 |
December 19, 2013, 06:24:13 PM by crash |
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Mesh Viewer Here is a viewer for the m3d files. It needs work, but it should be ok for now. If you load models of vastly different size, s... |
crash | 5 | 5218 |
December 30, 2013, 07:04:20 PM by crash |
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inst block I am stuck ATM trying to figure out a good way to assign mesh id dead mesh Id and the idprev and I next. Olly on your custom ma... |
crash | 12 | 8715 |
April 14, 2014, 05:07:35 PM by crash |
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BTB and CTL files Hi,could someone remind me how I edit BTB and CTL files?I found btb-xml tool in downloads and some information about it in Wiki.... |
cuthalion | 3 | 4944 |
May 13, 2015, 03:57:36 PM by cuthalion |
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Necrominicon Hi, Some of you may rerember me from a few years back, I setup a message board, hamachi rooms, and a short lived campaign, when ... « 1 2 3 » |
Darkmancer | 34 | 26153 |
September 03, 2010, 07:46:01 AM by alavet |
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Hidden Dialog in EngRel.exe found/enabled! Note: I couldn't find a good forum section for this, but "tools" is the nearest one imo .This modification allows you to select ... |
Ghabry | 5 | 6213 |
January 28, 2010, 07:26:45 AM by Ghabry |
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Wh32Edit Update Today I made a small update for Wh32EditNew Feature: (look at the pictures)1. Click the new Menu Entry (after loading your army ... |
Ghabry | 2 | 3472 |
April 16, 2009, 11:30:37 PM by bembelimen |
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Wh32Edit: Download and Suggestions for new Version I'm working on a new Wh32Edit version since some daysIt's written from scratch (GUI-Code partly shared) so don't expect any rele... « 1 2 » |
Ghabry | 18 | 20705 |
April 01, 2010, 08:35:36 PM by Grend |
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Editing DOT-World-Paths Maybe you remember the tool shown here.I added editing options now:[attachment=1]You can download it here: [attachment=2]Enjoy!P... |
Ghabry | 7 | 6341 |
March 16, 2010, 01:39:13 PM by Grend |
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Wh32Edit 2.0 After a long time finally a new version!It's still not completly finished but imo it's stable enough to release the first Beta.T... |
Ghabry | 13 | 20043 |
November 15, 2015, 07:26:35 AM by cuthalion |
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Debug tool: LIT editor in EngRel.exe Ever wondered how the lighting LIT file is created?The tool is part of the engine!Untested, no Dark Omen installed here but look... |
Ghabry | 1 | 1666 |
January 07, 2020, 07:54:43 AM by olly |
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Mod Management Tool Hi,I recently got into DO and am trying some mods now. Coming with a GNU/Linux background I find it somehow annoying to must do ... |
jext | 8 | 7268 |
July 05, 2010, 11:23:13 PM by Ghabry |
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New Go library for decoding SPR files Hey everyone, I wrote a package in Go that can decode Dark Omen's .SPR files. The package allows you to work with the frames in-... |
jon | 2 | 2338 |
December 23, 2019, 05:40:44 AM by jon |
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