#24 add_global_r_i#26 (called automatically each time the CTL script executes)#27 (called when #26 set the true-flag)#31 wait_unit_flag2_clear#32 wait_unit_flag2_set#37 wait_unit_flag3_set#42 send_event_to_self_if_label_exists#56#57#67#68#6f broadcast_event_to_enemies#8a#90 nop_90#91 nop_91#9a#9e#a0#a4 find_enemy_simple#a5 find_enemy_simple_visible#a8 find_enemy_nth#a9 find_enemy_nth_visble#aa find_enemy_unittype_nth#ab find_enemy_unittype_nth_2#bb#be#c8#c9 clear_last_event#cb#ec test_other_unit_r_eq_i#f0
#d9 test_user_action#da ui_indicate#db (this seems to check if you attack the training dummies)#dc #dd set_unit_r_direction#de test_unit_at_node#df test_unit_attacking#e1 test_other_unit_flag3#e2 test_unit_selected#e3 test_any_spell_selected#e4#e5#e6 test_mapmode#e8#e9#ea test_sound_playing#eb test_other_unit_flag1#ed end_mission#ee test_event_from_unit
#14#2b#3c#45#46#47#48#49#4a#4b#4d#4f#50#51#5e#5f#60#61#62#63#64#66#6c#7a#7b#7c#7d#7e#7f#80#81#83#84#85#87#88#89#8b#8c#8e#8f#95#96#9b#9c#a1#ad#b0#b1#bc#c5#c6#ca#cc#d6#db#dc#e4#e5#e8#e9#ef
406 #14374 #3c252 #d6157 #50145 #2b101 #48 86 #47 78 #43 60 #7e 59 #9b 45 #51 34 #89 29 #64 26 #80 24 #87 15 #7f 10 #e8 10 #a1 10 #5e 9 #62 8 #dc 7 #81 6 #7d 6 #46(rest omited)
990 #14 813 #9b 580 #2b 536 #48 461 #3c 389 #50 300 #5e 282 #43 270 #62 252 #d6 210 #81 180 #7d 180 #46 176 #7e 155 #a1 150 #9c 150 #8f 150 #7a 150 #6c 150 #4d 120 #ca 120 #8e 120 #8b 120 #7b 90 #c5 90 #95 90 #8c 90 #60 90 #4f 90 #4a 90 #49 86 #47 84 #80 60 #bc 60 #b0 60 #ad 60 #85 60 #83 60 #66 60 #61 60 #5f 60 #4b 60 #45 45 #51 34 #89 30 #ef 30 #cc 30 #c6 30 #b1 30 #96 30 #88 30 #84 30 #7c 30 #63 29 #64 24 #87 15 #7f 10 #e8 8 #ee 8 #dc 5 #db 2 #e9 2 #e5 2 #e4