hi there! just rereading my old posts, and man, having a big cringle. sorry for that guys
Anyway.. this campaign is.. yeah, a bit hard so to say.
big luck portion need to be invovled there, main problem is not a lobber, but shaman.
I think its possible to beat if shaman wouldn't get Fists spell and lobber wouldn't kill too much, and your troops wouldn't flee to often and lobber wouldn't kill too many.
general tactic I see now that lobber likes to fixate target after 1-2 shots it seems, and just need to understand where its going to hit and charge these troops.
shaman is the biggest treat and trick is to cast x3 antimagic on regiment he will be fighting. problem is that sometimes your regiment would flee (because of bolters) BEFORE shaman wastes manaand your antimagic is wasted.
so far I was not ableto finish, but will cont. attempts.