Warhammer Dark Omen Forum

Warhammer Dark Omen => Help Section => Topic started by: wendigo on May 10, 2021, 03:08:02 PM



Title: Modify armies for singleplayer campaign
Post by: wendigo on May 10, 2021, 03:08:02 PM
Greetings.
I have the wh32edit.
But once I'm done tweaking my army, where do I save it too in which folder?


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 10, 2021, 07:47:26 PM
Hi and welcome,

C:\Program Files (x86)\Dark Omen\GameData\1PARM\PLYR_ALL.ARM


http://forum.dark-omen.org/campaigns/how-to-create-new-mods-and-campaigns-t1251.0.html;msg12683#msg12683 (http://forum.dark-omen.org/campaigns/how-to-create-new-mods-and-campaigns-t1251.0.html;msg12683#msg12683)





Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 10, 2021, 09:49:20 PM
Thanks for reply. I have done my edits, but when I try to overwrite that file with my new one, I get this error here.


(https://i.imgur.com/qp8YFO5.jpg)


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 10, 2021, 11:55:26 PM
Sounds like a lack of Windows permission to that folder, so save to your documents folder to test. You will probably have to right click on the C:\Program files(x86)\Dark Omen folder and select Properties and grant/edit your own User account to have full permission.


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 11, 2021, 10:28:13 AM
You are right. I saved to documents, and no error.
I right clicked on dark omen folder properties, and I have set the permission. And now no more of that error.

I want to make the singleplayer enemies stronger. Which files I have to edit for that?

C:\Program Files (x86)\Dark Omen\GameData\2parm
I went to here and tryed to edit goblin1 to 3 and undead1 to 3. But I saw no increase, when I tryed to expand their size.


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 11, 2021, 12:41:17 PM
C:\Program Files(x86)\Dark Omen\Game Data\1PBAT\B101\B101NME.ARM for each map


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 11, 2021, 02:03:35 PM
Thanks. I individually modified each NME.ARM for each mission, and increased enemy squad size with 4 extra units for each. Expect shaman, spider, scorpion, dread king, chariot, hand of nagash and enemy catapults.

Should provide a good challenge  ;D


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 11, 2021, 02:54:57 PM
Sounds tough but cool!

:)


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 12, 2021, 11:14:35 AM
Question.
I did read the pdf about controls. But not everything is working?
I press S during battle for strength boost, but nothing happens. Have to click it on the hud icon.

I also seem not to be able to cycle fast between my units. Have to manually select each with mouse.


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 12, 2021, 01:57:50 PM
Will have to retest later tonight but does sound familiar that the S keyboard button doesn't boost but can remember being able to fast cycle/select different troops.


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 12, 2021, 02:21:10 PM
I know on the ps1 version, you can quickly cycle through your troops. So you can react faster, either in combat to boost their strength or just to navigate them around.

I tryed pressing every key on my keyboard, but did not see any changes, to quick cycle between units.


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 12, 2021, 06:10:45 PM
Can confirm keyboard cycling does work using < & >  for your own troops and Shift & < > to cycle through the enemy. Maybe if on a laptop you have to press the Function FN key to activate? 


[attachment=1]


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 12, 2021, 07:31:21 PM
hmmm no it is not working for me. I tryed pressing FN on my laptop first and then the < > key, nothing happened.

I use scandinavian / danish keyboard on my laptop. But I tryed pressing everything too as far as I know. Any ideas? Or is there a way to remap controls?

EDIT: I found out, I just have to press these two here, to cycle between my units.

EDIT: My grudgebringer infantry got their ass kicked in mission 1 against the first goblin infantry army. The goblins had 21 units after my buff. I pressed the str button untill full. But my grudgebringer infantry went on rereat. Not a good sign  ;D


(https://i.imgur.com/Irbc8T9.jpg)


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 12, 2021, 07:48:29 PM
Cool!

:)


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 14, 2021, 08:38:02 AM
Is there any way to add enemy units to your own side?
Would be quite amazing to have giant spiders and scorpions to have.


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 14, 2021, 08:50:56 AM
Yes you can add them to PLYR_ALL.arm and change their aligence

http://forum.dark-omen.org/campaigns/how-to-create-new-mods-and-campaigns-t1251.0.html;msg12683#msg12683 (http://forum.dark-omen.org/campaigns/how-to-create-new-mods-and-campaigns-t1251.0.html;msg12683#msg12683)

Best to use my Dark Onen 2 mod that I designed as a template to copy and rename as your own mod, as it has all the extra characters and maps available but with all the configurations already done to allow fans to easily create their own true sequels.

:)


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 14, 2021, 09:23:33 AM
I added them to my plyr_all.arm and changed their aligence to good. But how do I "buy" them ingame, so I can see and select to deploy them?

I started a new campaign, put them here. But that meant I did not have any infantry or crossbow units. I also saw they were clashing ID number with grude infantry and crossbow. So I changed spider and scorpion to avaliable free ID numbers, that did not clash with any empire units. But now spider and scorpion wont spawn at all.

(https://i.imgur.com/KJz7qMp.jpg)


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 14, 2021, 01:00:43 PM
You're jumping ahead too far and need to read that guide I keep linking you to, as new units require new BTB deployment points associated to their ID's. Just copy and rename Dark Omen 2 mod and start from there, as already has alot of this done for you to reuse.

:)


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 14, 2021, 01:42:37 PM
So I open up dark omen 2 mod, go to damedata folder and find the spider and scorpion there. And then extract them?


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 17, 2021, 10:34:08 AM
I must admit I still cannot get it to work properly
I dont know if its too much to ask or how time consuming it is, but could you do it for me?

Perhaps also add orc big'uns to regiment.


Title: Re: Modify armies for singleplayer campaign
Post by: olly on May 17, 2021, 04:26:36 PM
Can do on the weekend but will just be following the same guide

http://forum.dark-omen.org/campaigns/how-to-create-new-mods-and-campaigns-t1251.0.html;msg12685#msg12685 (http://forum.dark-omen.org/campaigns/how-to-create-new-mods-and-campaigns-t1251.0.html;msg12685#msg12685)


Title: Re: Modify armies for singleplayer campaign
Post by: wendigo on May 17, 2021, 10:00:36 PM
Thank you alot, so to sum it up all I need is these 3 units here to add to my army:

Gigantic spider
Giant scorpion
Orc big'uns