Title: HOWTO: Sprite Editing with Mdose and WH2Edit Unit-Stats Editor by Mikademus Post by: olly on September 01, 2008, 10:39:46 PM Quick guide to creating your own Sprites/Units in MDose Sprite Editor
:) 1) Download and install DOC111 Dark Omen Mod (by Mikademus and Smurf and friends) Download DOC111 (http://en.dark-omen.org/downloads/view-details/1.-modding-tools/4.-miscellaneous-tools/doc111.html) 2) Goto C:\Program Files\Dark Omen\SmurfResources\Applications and Start Mdose 3) Import a Fairy or Sprite into Mdose 4) Select a frame using scroll bar , say frame 1 (move sprite slightly to the right , to see scroll bar) 5) Click export image and save as bmp 6) Open bmp in paint and change apperance 7) Save changes 8) Open Mdose up and import Same sprite 9) Goto frame 1 and then choose to import 10) It will want to look for a bmp file so find the new bmp file and choose to import 11) Then some more options appear 12) Choose to remap fairy or Sprite and save , so it overwrites frame 1 with your image.. 12) Then save and compile sprite.. 13) Exit and load up the same sprite and now frame 1 should be your new image ... 14) Repeat for each frame Title: Re: Mdose Sprite/WH2Edit Stats Editor by Mikademus Post by: olly on September 01, 2008, 10:43:04 PM To Give a new Unit STATS using WH2Edit
1) Goto SmurfResources Applications 2) Copy WH2EDIT to the main Dark Omen Folder C:\Program Files\Dark Omen 3) Double click it then press enter and accept the default path 4) Press Esc and a purple screen should now appear 5) Press F10 6) Load Human 7) Choose the letter "a" to load a unit 8) Press F12 to see advanced stats 9) Alter accordingly and attach new Sprite 10) Final touches are new banner and Animation Portrait to overwrite an existing unit, so for example we base Chaos on Undead to use banner as they fight Dwarf army that already use changed Human Banners. |