Title: Texture Switcher Post by: olly on July 26, 2008, 02:57:42 AM 2 identical Virtual PCs... one has Texture Switcher
(http://img172.imageshack.us/img172/1697/ts2tg0.th.jpg) (http://img172.imageshack.us/my.php?image=ts2tg0.jpg) (http://img77.imageshack.us/img77/371/ts3xt3.th.jpg) (http://img77.imageshack.us/my.php?image=ts3xt3.jpg) The right hand side PC is running Texture Switcher, since CPU mode prefers Low Textures. :) Download it from http://darkomen.benjamintrenkle.de/en/downloads/miscellaneous.html and Byru's site http://darkomen.blitz-art.com/strona/index.php# :) And Take Ghabry's advice for using 2 virtual pcs to test DO Mods (http://img236.imageshack.us/img236/3966/bothqo0.th.jpg) (http://img236.imageshack.us/my.php?image=bothqo0.jpg) (http://img236.imageshack.us/img236/5052/allbattle2qy3.th.jpg) (http://img236.imageshack.us/my.php?image=allbattle2qy3.jpg) :) Title: Re: Texture Switcher Post by: bembelimen on July 27, 2008, 11:05:24 PM Mhh the Game after using the Textureswitcher looks a little bit fuzzy. But overall it looks better with.
Title: Re: Texture Switcher Post by: aqrit on January 28, 2015, 09:46:39 PM I'm questioning the need for this...
"Pixel Resolution" on the in-game option screen "high" = hi-res sprites and texture "medium = hi-res sprites and ltexure "low" = lo-res sprites and ltexture *edited Title: Re: Texture Switcher Post by: aqrit on January 29, 2015, 12:03:07 AM oops never-mind,
needs the high resolution for portraits however, I'll add texture switching controllable by registry key to my "mod helper" project Title: Re: Texture Switcher Post by: olly on January 29, 2015, 07:54:14 PM Thanks Aqrit, it slightly helps fans who have to run in CPU mode, rather than glorious 3D mode.
:) |