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Conquest Battleground
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Topic: Conquest Battleground (Read 125593 times)
0 Members and 2 Guests are viewing this topic.
alavet
Orc Shaman
Offline
Posts: 1008
Re: Conquest Battleground
«
Reply #60 on:
September 10, 2009, 04:11:21 PM »
Alavet Goblin Hordes
Diplomacy
none
Moves/Attack
GB1 attacks from 3-8-I to 3-5-I
GB2 perfoms double defence from 3-18-B to 2-5-G. if not needable moves to 1-6-G (is it possible?)
GB3_2 defends at 2-5-G
Logged
Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
Ghabry
Developer
Offline
Posts: 1020
Re: Conquest Battleground
«
Reply #61 on:
September 10, 2009, 10:06:02 PM »
Ghabrys Alliance
Diplomacy
No Changes
Moves/Attack
EA1 waits on the depot at 2-9-E (and will get a Druid after this round)
EA2 moves from 2-7-E to 3-6-F
(EA3 is currently unavailable (when do will I get it back?))
GM: end of this turn (order 6)
«
Last Edit: September 10, 2009, 10:46:04 PM by Flak
»
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bembelimen
Crossbowman
Offline
Posts: 730
Who am I and how many?
Re: Conquest Battleground
«
Reply #62 on:
September 10, 2009, 10:44:31 PM »
bembelimen mercenaries
Diplomacy
none
Moves
A1 moves from 3-1-H to 1-1-G and attacks the depot
A2 moves from 2-3-G to 1-1-G and attacks the depot/if not possible/needed then moves to 2-4-G
A3 moves from 4-6-H to 3-1-H
Logged
"Sir we are surrounded!!!" "Excellent, then we can attack in any direction."
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: Conquest Battleground
«
Reply #63 on:
September 10, 2009, 11:04:13 PM »
TURN 3, Orders 3-6
Orders
*3rd Battles
*4th Post battle army upgrades
*5th Re-fit unmoved armies
*6th Create new armies
WHF, Alavet & Ghabry if they defend depot's
If alavet defends his depot he also gets the 12 territory bonus army of 7000gc
Bembelimen has earned the mystic bonus and may use 2 free items in his armies tho 5 is still max.
Battles
Flak vs WHF
2-8-B UN2 (host) vs Orc2 at Basin of Frozen Blood
Multi Defense 2-10-C UN3 (host) vs Orc1 at Town of the dead & UN3 (host) vs Orc3 at Drakenhoff Castle
Alavet vs Cholio
3-5-I HE1 (host) vs Goblin1 at Road to Moussillon
Multi Defense 2-5-G HE2 (host) vs Goblin3 at Basin of Frozen Blood & HE2 (host) vs Goblin2 at Northern Waste
Bembelimen vs Nitrox
Multi Attack 1-1-G VC3 (host) vs A1 at Loren Forrest the Shine & VC3 vs A2 (host) at Loren Forrest the Clearing
«
Last Edit: September 11, 2009, 06:33:27 AM by Flak
»
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
Cholio
Ogre
Offline
Posts: 96
Human Emperor
Re: Conquest Battleground
«
Reply #64 on:
September 11, 2009, 06:13:05 PM »
3-5-I HE1 (host) vs Goblin1 at Road to Moussillon
alavet wins, HE1 disbands
(Could you switch the 1 to a 3 flak? Alavet accidently used the wrong army, but there wasnt much difference between them so it didnt matter that much.
)
Multi Defense 2-5-G HE2 (host) vs Goblin3 at Basin of Frozen Blood & HE2 (host) vs Goblin2 at Northern Waste
HE2 wins the first battle vs GB3, gb3 retreats.
HE2 wins the second battle as well, gb2 disbands.
The armies of the emperor has remobilized and succesfully retaken the depot from the vicious greenskins in the name of the empire, even though heavily outnumbered by the green hordes. However the army that was set out to meet the goblin army that was heading for the capitol was crushed and run down completely before the rampaging goblin horde. Let us prey that the army in the north makes it back in time to defend the capitol..
Logged
"There is no innocence, only degrees of guilt."
All hail the inquisition.
bembelimen
Crossbowman
Offline
Posts: 730
Who am I and how many?
Re: Conquest Battleground
«
Reply #65 on:
September 11, 2009, 10:54:30 PM »
After an hard fight, VC3 was disbanded.
Logged
"Sir we are surrounded!!!" "Excellent, then we can attack in any direction."
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: Conquest Battleground
«
Reply #66 on:
September 12, 2009, 03:07:27 PM »
TURN 4, Orders 1-2
Orders
*1st Diplomacy
*2nd Moves
SIPAX HAS JOINED
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
sipax
Campaign Creator
Offline
Posts: 147
Re: Conquest Battleground
«
Reply #67 on:
September 12, 2009, 03:21:05 PM »
Diplomacy:
No.
Moves:
UD1 moves from 4-3-A to 3-4-A
UD2 moves from 3-1-A to 3-8-A (and if able) to 3-6-A
(I think he means 3-5-A because there is no 3-6-A, ghabry)
UD3 moves from 2-11-A to 2-13-I destination.
«
Last Edit: September 12, 2009, 03:31:18 PM by Ghabry
»
Logged
- -
Urblab Rotgut: "My name's Urblab Rotgut."
Morgan Bernhardt: "That's your problem"
- -
bembelimen
Crossbowman
Offline
Posts: 730
Who am I and how many?
Re: Conquest Battleground
«
Reply #68 on:
September 12, 2009, 03:23:38 PM »
Diplomacy
none
Moves
A1 stays at the depot
A2 moves from 3-2-G to 2-4-G
A3 moves from 3-1-H to 1-6-G
Logged
"Sir we are surrounded!!!" "Excellent, then we can attack in any direction."
Ghabry
Developer
Offline
Posts: 1020
Re: Conquest Battleground
«
Reply #69 on:
September 12, 2009, 03:35:20 PM »
Diplomacy
No Changes
Moves
EA1 Moves from 2-9-E to 2-1-F, attacks Nitrox if UV1 doesn't move away
EA2 Moves from 3-6-F to 4-5-I, captures the Capitol
EA3 Moves from 4-5-E to 2-9-E, defends the Depot if UV1 attacks it
Logged
Flak
Super Moderator
Offline
Posts: 1463
Jake Nielsen
Re: Conquest Battleground
«
Reply #70 on:
September 12, 2009, 04:05:06 PM »
Flaks Move
Diplomacy
none
Moves
UN2 moves from 2-8-B to 2-10-C, attacks Orc1
Logged
"There is only one way out of hell, thats through it" -- General Patton
"Just because a mage wears the Black Robes, does not make him evil." -- Raislin Magere
"Evil Turns upon it self" -- Paladine
alavet
Orc Shaman
Offline
Posts: 1008
Re: Conquest Battleground
«
Reply #71 on:
September 12, 2009, 04:35:50 PM »
why there is no battle reports of WHfreak & Flak?
Alavet Goblih Hordes
Diplomacy:
great shaman of goblins, Eated-the-Three-Hundred-Bulls, Killed-One-Thousand-Men, the |Horrific Ynda|, suggests alliance with Sipax brave drows. Greenskins & Dark side should be in peace, against stupid hummies and their dead bodies. With our allied power we might conquire whole word! Currenly our alliane includes might orcs (green), horrific Vampires (orange) and deadly Goblins (green lime).
Moves/attacks:
GB1_1 at 2-6-I (flak pls change map to "1" as we agreed with CHolio) attacks to 2-5-C
GB2_0 moves from 2-12-I to 3-12-A
GB3_3 (pls change map) attacks from 3-5-I to 3-3-I
Logged
Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.
Cholio
Ogre
Offline
Posts: 96
Human Emperor
Re: Conquest Battleground
«
Reply #72 on:
September 12, 2009, 04:57:24 PM »
Cholio's empire orders:
(should i not get a new army this turn? since i lost one army 1-2 turn ago i think)
Diplomacy
None
Moves
(If i dont get a new army)
HE2 moves to defend the capitol
(If i get a new army)
HE2 stays to defend the depot, and the new army mobilizes at the capitol
Logged
"There is no innocence, only degrees of guilt."
All hail the inquisition.
Nitrox
Skeleton Archer
Offline
Posts: 340
Re: Conquest Battleground
«
Reply #73 on:
September 12, 2009, 06:43:16 PM »
Vampire Counts from Laccini
Diplomacy
None
Moves
VC 1 attack from 2-1-F to 2-9-E
GM: VC1 is under attack
VC3 attack from 1-2-D to 3-3-D
«
Last Edit: September 12, 2009, 07:04:27 PM by Flak
»
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Ghabry
Developer
Offline
Posts: 1020
Re: Conquest Battleground
«
Reply #74 on:
September 12, 2009, 07:17:16 PM »
(Flak, VC1 isn't under attack, my move command is:
EA1 Moves from 2-9-E to 2-1-F, attacks Nitrox if UV1 doesn't move away
So Nitrox moves away and I get the field so there is no combat
But on his goal (2-9-E) is the EA3 now defending so he moves on the depot and has a fight against EA3)
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