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Mod Selector
This program allows you to select between different Dark Omen Mods without overwriting any original files.Please report any prob...

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Ghabry 82 81861 Last post January 02, 2020, 04:34:32 PM
by olly
HOWTO: Sprite Editing with Mdose and WH2Edit Unit-Stats Editor by Mikademus
Quick guide to creating your own Sprites/Units in MDose Sprite Editor1) Download and install DOC111 Dark Omen Mod (by Mikademus ...

olly 1 6477 Last post September 01, 2008, 10:43:04 PM
by olly
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xslots ddraw.dll/ddmod.dll not working on GameRanger
So Ghabry's Mod Selector darkpatch.dll (in C:\Progam Files (x86)\Dark Omen\PRG_ENG folder) successfully works with GameRanger to...

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olly 17 22773 Last post November 03, 2015, 11:42:01 PM
by olly
What is x and y in a frame from an .SPR sprite file?
In http://wiki.dark-omen.org/do/Updated_Sprite_Format, we have:signed short X;        // = X position of this framesigned short ...

jon 3 278 Last post March 17, 2024, 11:55:21 PM
by olly
Wh32Edit: Download and Suggestions for new Version
I'm working on a new Wh32Edit version since some daysIt's written from scratch (GUI-Code partly shared) so don't expect any rele...

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Ghabry 18 19589 Last post April 01, 2010, 08:35:36 PM
by Grend
Wh32Edit Update
Today I made a small update for Wh32EditNew Feature: (look at the pictures)1. Click the new Menu Entry (after loading your army ...

Ghabry 2 3294 Last post April 16, 2009, 11:30:37 PM
by bembelimen
Wh32Edit 2.0
After a long time finally a new version!It's still not completly finished but imo it's stable enough to release the first Beta.T...

Ghabry 13 19163 Last post November 15, 2015, 07:26:35 AM
by cuthalion
Unit editor flag
More correctly this flag means that a unit taking a single casualty will have to take a Panic check, exactly as if they'd suffer...

WarpGhost 9 7574 Last post April 14, 2009, 08:43:07 PM
by Mikademus
Question about Magic objects
I was thinking in god only know what, and then i had the idea of make a mod, just for fun and play with ppl who is interested li...

lordbraprus 2 3341 Last post October 05, 2010, 08:30:28 AM
by lordbraprus
PSX WH32EDIT EDIT
HI!!!HOW I EDIT THE GOOD ARMY IN PSX VERSION WHIT WH32EDIT?I find enemi army files only in the psx iso.....What files name is th...

luisadri 4 6166 Last post September 06, 2012, 12:18:03 AM
by luisadri
PRJ file EXCL block
I just came across a major error in my work.  For the first time, I tried loading a different map than b101, and it turns out I'...

crash 13 10185 Last post December 28, 2013, 08:31:51 PM
by crash
New Go library for decoding SPR files
Hey everyone, I wrote a package in Go that can decode Dark Omen's .SPR files. The package allows you to work with the frames in-...

jon 2 2065 Last post December 23, 2019, 05:40:44 AM
by jon
Necrominicon
Hi, Some of you may rerember me from a few years back, I setup a message board, hamachi rooms, and a short lived campaign, when ...

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Darkmancer 34 24784 Last post September 03, 2010, 07:46:01 AM
by alavet
Multiplayer with DO2 Mods
Hey guys,I'm currently customising the DO2 mod to create a Dark Elf campaign adding the following:- Witch Elves- Har Ganeth Exec...

CrackBaby 2 2841 Last post April 23, 2017, 10:58:16 PM
by CrackBaby
Modding with Wh32edit Uniteditor
Hi @ all modders!At this topic we/i want to collect some "know how" or specials for the Wh32edit. For example how to create mobi...

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Malus 31 27531 Last post June 07, 2010, 06:42:25 AM
by alavet
modding spells
after staring at the "magic_attribute_table" ( file offset 0x000E2FB8 ) for awhilethis is what it looks like to me...magic_attri...

aqrit 1 3309 Last post October 18, 2016, 09:03:12 PM
by olly
Mod Management Tool
Hi,I recently got into DO and am trying some mods now. Coming with a GNU/Linux background I find it somehow annoying to must do ...

jext 8 6883 Last post July 05, 2010, 11:23:13 PM
by Ghabry
Mixed Magic
Darkmancer successfully added mixed magic in his Black Prophecy mod by auto deploying a unit from each race, when loading a batt...

olly 5 5148 Last post January 25, 2014, 02:27:57 PM
by Ghabry
Mesh Viewer
Here is a viewer for the m3d files.  It needs work, but it should be ok for now.  If you load models of vastly different size, s...

crash 5 4839 Last post December 30, 2013, 07:04:20 PM
by crash
Map Viewer questions
I have a few questions for the author of the Map Viewer(Rob?).  I have been messing around, trying to get a C# engine going, and...

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crash 24 16209 Last post November 16, 2013, 01:56:14 PM
by olly
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