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Author Topic: Dark Omen 2 in production  (Read 3155 times)
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Darkmancer
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« on: December 08, 2012, 04:26:54 AM »

Well I doubt it will be a direct sequel but creative assembly - the guys behind the total war series of games, have aquired the right to produce multiple titles based on the warhammer fantasy battles (empire not space marines).

I doubt they will not produce a rts/rtt.  Here's hoping Smiley

http://www.creative-assembly.com/news/121206/sega-and-creative-assembly-announce-partnership-games-workshop-create-warhammer-game



Creative Assembly™, award-winning creator of the Total War™ series, and SEGA® Group have entered into a multi-title licensing deal with Games Workshop® to create videogames based in the Warhammer® universe of fantasy battles.




A new high-calibre development team has been set up at Creative Assembly’s UK studio to work alongside the existing Total War, Alien™ IP and Mobile teams on the first Warhammer title in the deal, scheduled to launch from beyond 2013.

“With this year being our 25th anniversary”, said Tim Heaton, Studio Director at Creative Assembly, “it seems fitting for us to embark on such a dream project with such a well-established partner. The incredibly rich and detailed Warhammer world is something we grew up with, and has left an indelible imprint on us as both designers and gamers.”

“We’ll be doing the Warhammer universe justice in a way that has never been attempted before. We’re bringing those 25 years of experience and expertise in extremely high-scoring games to bear, delivering a Warhammer experience that videogamers will absolutely love.”

“We have enormous respect for SEGA and Creative Assembly and have felt for a long time that the combination of the enormously rich setting of the Warhammer world, and their stunning development talent is a match with huge potential,” said Jon Gillard, Games Workshop’s Head of Licensing. “Now that we’ve managed to bring these two giants of gaming together it is safe to say that some truly amazing products are going to be unleashed as a result. We are excited at the possibilities, and are enthusiastically working with the team at Creative Assembly already.”

This first Warhammer game joins the eagerly-awaited Total War™: Rome II and the untitled Alien IP as one of five projects currently in production at Creative Assembly, now one of the largest developers in Europe.

For future updates and career opportunities please visit www.creative-assembly.com.

About Creative Assembly

Founded in 1987 and based in Horsham, West Sussex, Creative Assembly is one of the UK’s most successful and established game studios. Creator of the multi award-winning Total War strategy series, the studio has received numerous press, industry and consumer accolades, including BAFTA and the Develop Industry Excellence awards.  With nearly 250 highly talented developers and counting, the studio is expanding to embark on thrilling new triple-A console, PC and mobile projects.

About Games Workshop®

Games Workshop® Group PLC (LSE:GAW.L) is based in Nottingham, UK. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 400 of its own Hobby centres, the Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at www.games-workshop.com(link is external)

Warhammer © Games Workshop Limited 2012. Games Workshop, the Games Workshop logo, GW, Warhammer, the Warhammer logo, the foregoing marks’ respective logos and all associated marks, logos, names, places, characters, creatures, races and race insignia, illustrations and images from the the Warhammer world and Warhammer game setting are either ®, TM and/or © Games Workshop Ltd 2000-2012, variably registered in the UK and other countries around the world. All Rights Reserved to their respective owners

About SEGA® Europe Ltd.

SEGA® Europe Ltd. is the European Distribution arm of Tokyo, Japan-based SEGA® Corporation, and a worldwide leader in interactive entertainment both inside and outside the home. The company develops and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe. SEGA Europe’s web site is located at www.sega.com(link is external)

About SEGA® of America, Inc.

SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA® Corporation, a worldwide leader in interactive entertainment both inside and outside the home.  The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc.  SEGA of America’s Web site is located at www.sega.com
« Last Edit: October 26, 2014, 11:11:55 PM by olly » Logged

Cry woe, destruction, ruin, and decay:
The worst is death, and death will have his day.

[23:04:33] <*Ghabry> The internal design of Darkmancer is just strange
olly
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« Reply #1 on: December 08, 2012, 01:40:25 PM »

yeah ghabry told me last night about it, Fantastic news and at the very least it will be better than Mark of Chaos!

Smiley

 
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hari8
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« Reply #2 on: December 08, 2012, 03:56:30 PM »

i hope there will be more infos soon Smiley
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olly
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« Reply #3 on: October 26, 2014, 11:09:15 PM »

My dream job Feb 2014 -> helping Creative Assembly with their new Warhammer Total War game ->

http://www.creative-assembly.com/job/130905/associate-producer-warhammer

An exciting new role for a Warhammer Fantasy Battle enthusiast. Joining our new team working on this IP, your deep understanding of the Warhammer universe will be critical to the project's success.

Position Overview:

The role of the Associate Producer is to work alongside and assist the development team and senior producer in managing the development of our Warhammer Fantasy Battle licenced game projects from pre-production through to release. Deep knowledge of the Warhammer Fantasy Battle table-top gaming system and Warhammer Fantasy universe is absolutely vital to the role, so the successful candidate will be well versed in the lore of this IP. Applicants without the required level of knowledge of the IP will not be considered for the position.

The successful candidate will assist with the day to day, and week to week process of managing a cross-discipline game team. The associate producer will be able to provide support to keep the project moving forward, and the team positive, informed and focused whilst keeping momentum. The role will also require working with the project leads to generate milestone schedules, identify dependencies, and prioritise work. The role will also require the development and fostering of positive relationships and cohesiveness within the team and other relevant third parties including key relationships with SEGA and Games Workshop.

Essential:
In depth knowledge of Games Workshop’s Warhammer Fantasy Battle IP
Organised, driven and self-motivated.
Able to Identify/assess risks and strategies to mitigate.
Problem solver. You will be aware of potential and current issues and formulate plans to solve them.
Pragmatic – you understand making games is complex, and you can weigh up the priorities when everything is high priority.
The ability to cope well and perform under pressure working to strict deadlines.
Excellent written and oral communication skills.
Always looking for ways to improve processes, team or project.
Determined to make a great game and work environment.
Ability to handle the high stress of working and delivering to schedules.
Enthusiastic with a genuine passion for games.
A team thinker – able to work within a team and to actively work to make that team perform cohesively.
Excellent working knowledge and experience of all MS Office applications, especially Excel.

Advantageous
2:1 or 1st Class degree in any subject
Project management experience with a good understanding of scheduling, planning, tracking and resource allocation.
Have worked as AP/Producer on at least one game project.
Experience with Hansoft, MS Project or similar.
Experience with Agile/Scrum.
Previous experience working with: QA, Localisation, Outsourcing, Perforce, Wikis, Sharepoint and office macros.
Good presentation skills.
Background in complimentary development discipline, i.e. programming, art, design etc.
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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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