Nick Tresadern original Dark Omen artist who then worked on Shogun Total War.
https://www.artstation.com/artwork/14EJNZ
"Warhammer: Dark Omen" (1998) - sprites
On "Warhammer: Dark Omen" I created all the unit/monster sprites for the game, of which many of them are shown in this image. They were created in 3DS Max (v1.0!), animated in 3DS MAX too, then rendered out as sprites, compositing their shadows underneath the characters.
I also wrote a tool (on the office's old Amiga) that played back the sprites' looping animations whilst allowing the user to edit them in real-time, so that if the animated sprites revealed that some pixels were flashing on and off in a distracting way, the user could paint them out and confirm immediately that the edits fixed the glitch without having to check them in-game.
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Warhammer: Dark Omen was mostly developed at Mindscape UK, then when Mindscape folded the game was picked up by EA and finished off there.