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1  Warhammer Dark Omen Community / Tavern / Re: Just one of them days.... on: May 10, 2010, 01:04:48 PM
And where is that bribe you promised?
-We are waiting.... Grin




Oh,yeah -make mine a club sandwich, will ya!
2  Warhammer Dark Omen Community / Tavern / Re: As promised to Bembelimen, pig pics on: May 10, 2010, 12:56:41 PM
That's very cool, thanks Flak!
It was a very long time since I visited a farm of any kind, so I've quite forgotten how much things have changed
-it's not so much about manual labor anymore is it!

How large is the staffing where you work? I can imagine that the personnel-per-animal count is rather extreme!
You have my sincere admiration, and my best wishes!  Smiley

BTW, what movie is that god-awful clip from? I only recognize it from a South Park episode where George Lucas and
Steven Spielberg "rape" Indiana Jones  Cry Wink 
3  Modifications / Troops / Re: Which are the real Black Grail Knights? on: March 29, 2010, 11:28:24 PM
As far as I am aware the Black Grail Knights hasn't been an official Warhammer unit for a long time, if it ever was!
Someone with a deeper knowledge of Warhammer lore please correct me  Tongue

The link that you have posted Darkmancer, while a rather interesting rule set, seems Fan-made to me.
The thing is; the application of Terror vs. Fear seem to be very different in Dark Omen than in the tabletop game,
and rightly so perhaps, cause Terror in Warhammer is very potent indeed.

I'm not sure what to say, but I think Fear is more than enough in multiplayer for a unit that's already much too powerful.

/Mr Shadow
4  Warhammer Dark Omen / Tournaments / Re: Tournament March 2010 on: March 24, 2010, 08:11:34 PM
Alright! At last I know how my weekend is gonna go down!
-I confirm.

And I vote for 5k/15.

See you on the battlefield!
/Mr Shadow
5  Warhammer Dark Omen / Tournaments / Re: Tournament March 2010 on: March 23, 2010, 10:41:25 PM
Sign me up please!
I'm not a 100% sure that I will have time on Saturday yet, but I will know presently.

/Mr Shadow
6  Warhammer Dark Omen Community / Tavern / Re: Warhammer fantasy on: March 16, 2010, 09:50:20 PM
The famous power-creep! All hail the power-creep! Grin
As I said before, I think that GW has moved in the (not perhaps wrong, but unnessessarily complicated) direction.

Why did they give "Hero" models so much power, why not just let them be upgraded champions, that can't leave the parent unit or something. And limit the amount of characters that a single unit can hold? Thus eliminating the all-star tactic!
The humanity, the humanity.... Wink

Mikademus, have you tried the game Warmaster? (also Games Workshop)
They tried to do something new with that, sadly it's not as popular as it deserves.
The rules are all, or were, free to download in PDF on the GW homesite -specialist games.

Just for the record, the Dark Elves did really merit a really good army book after the former botched atempt.
There is just a few combinations that's over the top.

Over and out!
/Mr Shadow
7  The Remake Project / OMG WARTBED / Re: Suggestions on: March 03, 2010, 09:11:48 PM
When my mind was on war-games and such, I thought I'd pop in here again and write a few lines.
I don't know how difficult such a thing would be to make, but I wonder if you've thought at all about a different way of giving orders?

What I had in mind was something like this:
I would like to select a unit or brigade, select a position on the battlefield and give the order (for example) Take that position and hold it!
Then ofcourse the unit/units would try to execute that command.
And even more lovely would be if I got regular reports back, describing their progress.
Let's say that the attack failed or sustained heavy casualties, and the troops requested support/reserves
-and then I could (if I wanted) select new units and ask them to support that previous command!

Oh well, I'm allowed to dream aren't I Grin
I've been reading too much about the Napoleon Wars lately, maybe I'm coming down with a complex...
Cheers!
Mr Shadow

p.s. Lycka till med ditt nya jobb! -all play and no work makes a mal-nurished wallet.
8  Warhammer Dark Omen Community / Tavern / Re: Warhammer fantasy on: March 03, 2010, 08:19:47 PM
Thats more than enough, I should say!  Grin
Rumour has it that some of those things will return in the next version
of warhammer, atleast envelopment -maybe GW is trying to return to former systems? who knows!

I hear what your saying, and it's something that I would like to see as well. A system that emulates the reality of combat
to a greater extent. It could be done in a computer game, but so far only Shogun: Total War has come close (IMHO)
A tabletop game has the best possibilties, but I think Warhammer has one great flaw; the scale of the combat is
somewhere between a skirmish and a full-blown battle.
While there is nothing wrong with that, I just think that it limits what one can do with the system.

Let's see what the future brings... Wink
/Mr Shadow
9  Modifications / 2D Sprites / Re: Sprites for a new Campaign on: March 03, 2010, 10:11:48 AM
 Grin
Well, Flak -unfortunately I'm not working on anything corresponding to what you want.
And what I'm working on, I hardly have time for  Cry

Though, aren't there more than one Dark Elf Sprite and banners in circulation?
Surely someone can help you out there?

Regards
Mr Shadow
10  Warhammer Dark Omen / Tournaments / Re: Tournament February 2010 on: February 23, 2010, 10:35:39 PM
Sign me in!
I vote for 5k/15


Best regards
Mr Shadow.
11  Warhammer Dark Omen Community / News / Re: Three years Dark Omen Fansite on: February 07, 2010, 12:33:30 AM
Incredible, only three years old -and already so refined!

I've had no end of fun from this site from the moment I signed up.
Thankyouthankyouthankyou!

-Live long and prosper. Wink

/Mr Shadow.
12  Warhammer Dark Omen Community / Tavern / Re: Warhammer fantasy on: February 07, 2010, 12:26:20 AM
Very nice models!
Wish I could get my arse in gear and finish the Dark Elven army I've been tinkering with  Tongue

I wonder Mikademus, as I am not familiar myself to any great effect with the 3rd and 4th editions, what
was better in those days?
As I'm more accustomed to the 6th I have precious little to compare with, but I was pleased to see that
GW's intention was to move away from the "Hero Hammer", as I understand was what those editions
were plagued with (or blessed with, as per the viewers own point of view) and to streamline the rules.
While some may say that this is a mistake, I for one am of the opinion that that is the only way to create
rules for a game that will, in the long run, be enjoyable for all parties.
I digress, if any are willing to listen I can continue this train of though on a more fruitions occasion.  Grin

That GW have failed in their intentions is another story, but I would like to know what, if you have an example
ready, was better in the good ol' days?
And a comment on the greedy corporation that GW has become; well, perhaps a necessary evil? But a very sad one
if true.
But are the move towards plastics a work of usurers?
It furthers the hobby no end, and you get very much for your money!
I certainly hope that they think of their fans from time to time... Wink

/Mr Shadow
13  Warhammer Dark Omen / Tournaments / Re: Tournament January 2010 on: February 02, 2010, 02:09:24 PM
Thanks for yet another great tournament!

But how come the finals wasn't completed?
Were the finalists too tired, or technical problems?


Regards.
Mr Shadow
14  Warhammer Dark Omen / Tournaments / Re: Tournament January 2010 on: January 27, 2010, 12:58:53 AM
Well, it seems that I missed the deadline with an hour, hope you can accept anyway  Shocked
It's the late Ju-Jutsu training's fault really, so it was out of my hands...Hehehehe

So, I take my chances; I would like to sign up!

And I vote for New Balance Mod, and can confirm at the same time.

Regards
Mr Shadow
15  Warhammer Dark Omen / Rules and Standards / Re: FAIR OMEN (After 1ยบ Tournament) on: December 19, 2009, 02:43:07 PM
Alright, I figured it out!
Instead of drag-and-drop the patchfile (FairOmen) to the program itemcost.exe,
I right-click on the patchfile and choose "open with", find the itemcost.exe program and hey presto! Works marvellous! Grin

Cheers!
Mr Shadow.
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