There are so many errors, it whould taked days to count them
Thats the first map where you have to protect the steamtank. B2_04, with the AI-script from the blighted towers. that means more waves + waypoints, (friendly units=changed enemy to good) and artillery.
It was just a test if its possible to mix all the battlefiles. I used all grafics from ballte B2_04, the CTL B2_05, changed the BTB from B2_05 a lot. Because you need new boarders, new obstacle borders or the units walk through, set triggers new and so on.
E.g. you remember the stupidity of the enemy at the first map? "Give" him more power with a better AI-script!
I have a question:
Which programs do i need (freeware if possible) to write a tool which is able to copy a block of the hexecode(e.g. borders from obstackles, saved in a database) and paste it into the new file? or shotly, i want to write a tool to create new BTB files without stupid copy paste nearly every byte
create graphic interface like WH32edit?