Ok, finally I was a bit lucky most of them Ogres ran away, but it was still not enough to rebuy all losses. However, after the brigant attack and Bogenhafen, my army is full-manned now again (except 14/20 Helmgart)
But now im trying to recapture Helmgart (without getting everbody shot by the mortar) with the similar placing-zone like it was in Chaos Dwarves, so did u changed Helmgart yet, Flak?
Ok, I removed the Chaos Dwarf folder, now everything is fine...
...except the third mission of course I won the first try, losing one Inf, lucky punch... I lost the following ~10 times and now i got it again - but I need more ~3k gc to refill all regiments...
Main problems: - BGK only beatable with >17men-Inf + Defiance to tank him - First wave only endurable if the 2 Regiments in the Southwest corner stuck a little bit and walk both southern behind "their" house to my troops; every time they split it was hopeless try - And of course due to several 1vs2/3 random fleeing is denying and chance, too^^ but luckily I only had one blatant flee, when 6/6 Main-Unit-Morgen ran away ^^
Well I don't know if my Modpack DO folder is working correctly, I habe Chaos Dwarf in it too, and these things are happening: - Chaos Dwarf signature in loading screen - Wrong banners compared to after-battle-screen - Wrong unit naming (I guess^^) - Sprites?! Regular units are Fire golems/orcs, Archers are the orcs of the normal campaign; I have Morgan with 6 and Morgan with 20 men (both called Grudgebringe Cavalry) plus 15er dwarf archers (useless in the 2nd mission imo, called Imperial Bowman ingame) and 25er halberdiers (Imperial Halberdiers) - "Wrong" minimaps - same like in the original campaign, I don't know if it's just unfixable, same for inter-mission-talking^^
So maybe it would be cool if u Flak could give me a repaired DO-with-Mod-Pack-Folder
But as u can read, I made the first mission but the second seems strange, the 2nd archer regiment can't help much...