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Author Topic: Mark Of Chaos Map Modding  (Read 23963 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 192 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 247 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 196 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 234 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 211 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 221 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 172 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 230 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 197 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 216 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 186 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 236 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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