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Author Topic: Mark Of Chaos Map Modding  (Read 22210 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 100 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 192 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 103 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 179 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 106 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 172 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 106 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 174 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 106 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 174 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 101 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 177 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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