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Author Topic: Mark Of Chaos Map Modding  (Read 24772 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 232 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 271 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 238 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 257 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 246 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 244 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 199 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 256 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 240 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 236 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 223 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 255 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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