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Author Topic: Mark Of Chaos Map Modding  (Read 23274 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 137 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 214 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 141 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 201 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 145 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 191 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 140 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 194 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 146 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 192 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 136 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 201 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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