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Author Topic: Mark Of Chaos Map Modding  (Read 23516 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 150 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 224 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 154 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 212 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 166 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 199 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 151 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 206 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 162 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 199 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 149 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 211 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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