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Author Topic: Mark Of Chaos Map Modding  (Read 16611 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 82 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 161 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 85 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 152 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 87 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 154 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 84 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 155 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 87 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 154 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 81 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 153 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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