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Author Topic: Mark Of Chaos Map Modding  (Read 17843 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 86 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 164 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 91 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 155 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 91 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 156 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 88 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 157 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 91 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 156 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 86 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 155 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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