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Author Topic: Mark Of Chaos Map Modding  (Read 15641 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 76 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 156 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 80 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 146 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 78 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 148 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 77 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 148 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 79 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 148 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 75 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 148 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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