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Author Topic: Mark Of Chaos Map Modding  (Read 11548 times)
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olly
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« Reply #30 on: July 16, 2017, 06:37:40 PM »

Have been adding terrain to the new maps in Blender & generating the height maps for B6_01 to B6_05

B6_01

* B6_01Blen.jpg (128.66 KB. 1024x768 - viewed 46 times.)


* B6_01.jpg (127.97 KB. 640x480 - viewed 110 times.)


B6_02

* B6_02Blender.jpg (133.23 KB. 1024x768 - viewed 48 times.)


* B6_02.jpg (133.9 KB. 640x480 - viewed 101 times.)


B6_03

* B6_03Blender.jpg (189.73 KB. 1024x768 - viewed 48 times.)


* B6_03.jpg (174.3 KB. 640x480 - viewed 102 times.)


B6_04

* B6_04Blender.jpg (224.23 KB. 1024x768 - viewed 43 times.)


* B6_04.jpg (186.82 KB. 640x480 - viewed 103 times.)


B6_05

* B6_05Blender.jpg (194.89 KB. 1024x768 - viewed 49 times.)


* B6_05.jpg (154.41 KB. 640x480 - viewed 105 times.)

« Last Edit: July 16, 2017, 07:21:51 PM by olly » Logged

and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
olly
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« Reply #31 on: July 16, 2017, 06:38:45 PM »

B6_06

* B6_06Blender.jpg (213.83 KB. 1024x768 - viewed 45 times.)


* B6_06.jpg (138.67 KB. 640x480 - viewed 103 times.)

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and back in Nuln, the ageing Graf Berhardt smiled his secret smile of pride whenever he heard the latest tales of his eldest son's ever growing chain of glorious victories -(sothr manual)
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